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3 Replies
1147 Views |
![]() by Beanzvision |
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3 Replies
1414 Views |
![]() by tennet |
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2 Replies
982 Views |
![]() by Beanzvision |
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Blurred texture in the background.
Started by neurodice |
5 Replies
1541 Views |
![]() by Beanzvision |
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Incorrect Gamma Values Cosmos Assets?
Started by tuami |
5 Replies
1595 Views |
![]() by Beanzvision |
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Help! issue with the displacement texture
Started by Evine |
4 Replies
1510 Views |
![]() by Evine |
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Pattern Modifier Limitations?
Started by Ion |
3 Replies
1590 Views |
![]() by Ion |
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Displacement blending logic
Started by JPeters |
6 Replies
1798 Views |
![]() by JPeters |
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insert a video clip
Started by Arzillo |
1 Replies
874 Views |
![]() by Beanzvision |
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Masking - leaking issue
Started by Mac3DX |
9 Replies
2316 Views |
![]() by burnin |
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Specular map with physical shader
Started by riccky |
2 Replies
1194 Views |
![]() by riccky |
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Bump channel not working with layer node
Started by Mac3DX |
6 Replies
1933 Views |
![]() by BigAl3D |
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16 Replies
4376 Views |
![]() by 15845646656@163.com |
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Need help creating carbon material
Started by steppes |
1 Replies
1033 Views |
![]() by BigAl3D |
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One model with multiple UV sets
Started by JPeters |
4 Replies
2105 Views |
![]() by JPeters |
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Art on soda can material question
Started by caspian |
3 Replies
1120 Views |
![]() by davetwo |
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Capture Light in Multi-Pass
Started by BigAl3D |
1 Replies
1029 Views |
![]() by BigAl3D |
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distance shader & active camera
Started by Konichowaa |
5 Replies
1515 Views |
![]() by BigAl3D |
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10 Replies
2534 Views |
![]() by Beanzvision |
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Take Manager Camera Exposure
Started by studiobasler |
2 Replies
1174 Views |
![]() by BigAl3D |
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