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Messages - wilbertvandenbroek

Pages: 1 ... 14 15 [16] 17 18 ... 29
226
[Scatter] I need help! / Re: Forest pack vs Corona scatter
« on: 2020-01-17, 09:57:53 »
Thanks for the info. I'll discuss it with my co-workers.

227
[Scatter] I need help! / Forest pack vs Corona scatter
« on: 2020-01-16, 11:00:11 »
Hi all,

For an upcomming project we need to re-use a huge city environment scene. At the time we used
Corona scatter for all nature objects.

We are now thinking of using Forestpack to replace the Corona scatter.

Does anybody know if there is a big performance gain with Forestpack?

Thanks

228
Gallery / Re: We will not be allowed into heaven...
« on: 2020-01-14, 11:23:54 »
I agree, awesome stuff.

229
Gallery / Re: Pool
« on: 2020-01-09, 12:43:22 »
Nicely detailed. How did you do the felt? Displacement?

230
Gallery / Re: Tiger Bay
« on: 2019-12-13, 11:43:17 »
Nice work, is it all 3d? Even the mountains in the back>?

231
Gallery / Re: Cabin n the woods.
« on: 2019-11-12, 11:06:13 »
Very nice quality. In the first render the tree doesn't touch the ground and there is a little pattern visible in the pebbles.

232
Gallery / Re: Fila Tech Sandals / Cgi
« on: 2019-11-11, 11:25:53 »
Cool, good use of materials. Nice concept. How did you create the model?

233
Gallery / Re: Green Hills
« on: 2019-11-08, 13:45:42 »
Awesome work.

234
Gallery / Re: Into the sunset.
« on: 2019-10-29, 16:31:07 »
Damn, I would've thought the background was a simple photo. Great work.

235
General CG Discussion / Point cache animation gets destroyed
« on: 2019-10-24, 10:39:25 »
Hi guys,

 
I'm assigned with a job to export cloth animations from

Clo3d to 3ds max for rendering.

Clo3d has a few exporting options for animation: Point cache, mdd cache, alembic, fbx with cache.

Alembic works fine but does not send material id's out of Clo3d so I can't use it.

Point cache with an OBJ works fine at first but as you can see in the movie my trousers are getting smashed.

I exported the shirt and pants separate so there's a bit clipping but that is not the issue.

The shirt exports just fine without any collapse of geometry, the pants however get destroyed every time.

In Clo3d this is not the case, everything works fine there.

 

Anybody got an idea what could cause this behavour?

 

Thanks in advance,

 

Wilbert

236
Gallery / Re: Bugatti Chiron Full cgi
« on: 2019-10-21, 13:23:49 »
Stunning work.

237
Gallery / Re: Forest Cabin by Picksell Studio
« on: 2019-10-10, 13:38:46 »
Absolutly stunning work, however the perspective and model of the cabine looked off due to the geometric form.

238
Gallery / Re: Resting space
« on: 2019-09-25, 16:07:36 »
Crisp images, how did you create the waterfall?

239
Ha didn't look at the title, thought is was a magic marker :-)
Nice visuals but could use some more denoising or more samples on some area's.

240
Gallery / Re: CENTER TUMMELPLATZ
« on: 2019-09-24, 11:38:17 »
Cool, thanks for sharing

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