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Topics - wilbertvandenbroek

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Gallery / Furry pillows
« on: 2017-12-11, 15:47:37 »
After seeing this furry pillow on the forum
I thought I would give it a try.

Stock models, all shading lighting done by me. Fur on the pillow and blanket are Max hair and fur with Corona Hair shader.

Hope you like it.

Gallery / Isaac VR 3d challenge
« on: 2017-11-24, 09:40:58 »

I work at a company called Isaac VR and roughly once a year our 3d departement participates in a challenge.
Every participant can submit two ideas in creating a challenge related to 3d art. It's realy fun to come up
with a creative challenge and it is a great boost for creativity and competition.

This years assignment:
Create a 3d scene (rendered or realtime) using 6 free models provided by Turbosquid. Every participant
gets the same models, you can alter them a little bit, but not to much. The models are a T-rex, an airplane, a couch,
a balloon dog, a tree and a life bouy.

This is what I came up with. I used my sons imagination as a scenery for all the assets. Then added a bit of motion and
matte painting for practice. Hope you like it.

Gallery / Showreel 2017
« on: 2017-10-25, 12:15:28 »
Hey guys, finally had time to fix my portfolio website and ad my 2017 showreel, hope you like it. Much of the work in the reel is done with Corona.

Not a valid vimeo URL

Gallery / Latest work done at Isaac VR
« on: 2017-09-05, 12:40:21 »
Hey guys,

I've been roaming this forum for a while now and I thought I would share some still images from a few VR products we created here at Isaac VR.
All images are rendered with corona and modified in post with Photoshop and After Effects.

Hey guys I'm new here to this forum and a trial user of Corona. I've been testing Corona and thus far I'm pretty impressed by its speed, possibilities and ease of use.

Here at Isaac VR we have a new project were we need to integrate 360 stereo CG into a shot live action plate. The live action is filmed with a Nokia OZO.
I'm having great trouble in matching the placement of a cg object into the plate. Here is my render setup.

1) I used a single Tiff taken from the live action footage which has a Top (Left Cam) Bottom (Right Cam) configuration at a 3840x2160 resolution.
2) I used this Tiff as and (SDR) environment input set to spherical
3) With a Physical cam with the CoronaCamMod I used the spherical projection and stereo override.
4) Now any object that is in the scene will be rendered Top bottom and with stereo separation.

So far so good you might think but here comes the weird part. The Top image that is being rendered is the same as the bottom. It looks like the bottom half of the input TB tiff is being used  twice. It looks like the bottom half is reprojected to the top with stereo separation. Needless to say combining the CG with the plate in post doesn't work. The bottom half of the image lines up correct with the plate, the top doesn't match. In my project case an object floats in mid air instead of standing on a table.

Does anyone here have an idea on how to solve this. Corona does something behind the scenes that I can't control.
Only thing I can think of to fix this is separating the left en right image and processing them individual after which you combine them in post production.

Thanks in advance,


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