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Messages - j_man

Pages: 1 2 [3]
[Max] Feature Requests / Re: The most wanted feature?
« on: 2017-08-10, 11:38:49 »
Lots of great features I would like, however, I wish the reflection and refraction of Matte elements were doing a bit better!



Apologies if this has already been discussed, I didn't find anything through search.

If you use a layered material using masks only the base materials ID appears in the CMash element. This is actually quite useful if you're using it to create a material with different glossiness settings but I would expect it to split the ID's using the masks. I hope this makes sense.

Render elements CMasking_Masks and CMasking_WireColor are incompatible with the standalone renderer (There might be others).

We really need CMasking_Masks to work on standalone for it to be useful, currently, we would need to submit a masks job separately which makes things fiddly.



Jobs / Minmud is hiring.
« on: 2017-02-23, 15:34:12 »
Job Description.

Minmud London is looking for new artists to join our growing architectural visualisation agency. Minmud works with some of the most admired architectural practices on market leading conceptual competition developments worldwide. Minmud is an art led studio which places an emphasis on creating visually engaging work.

Prospective candidates should demonstrate an understanding of composition, colour and tone. They should also show that they are proactive and willing to learn.

We are currently looking for junior and middle 3D artists with appropriate experience and skills.

Candidates must be able to work in our London office.

No recruitment agents.

Hi guys,

Apologies if this has been mentioned already, I di have a quick look!

We render using Deadline and sometimes we want to make an in progress save of a render. If you are browsing for an output filename and the RFW updates then the renderer will crash. Let me know if anything is unclear.



Might be a bit late by now, but you if you're a bit handy you could probably modify the deadline script that deals with this. Alternatively, if you post on the Deadline forum I am sure the guys there would help.


[Max] General Discussion / Re: Deadline task time outs.
« on: 2016-01-13, 12:05:10 »
Hi Ondra,

Thanks for looking into it. I have upgraded Deadline to 7.2, which Mike from Thinkbox tells me has a lot of improvements for Corona. I have also disabled the Progress Update Timeout in Deadline and this has fixed the issue.
If I can spare a bit of time I will test the daily build for you.

Many thanks,


[Max] General Discussion / Re: Deadline task time outs.
« on: 2015-12-18, 16:44:55 »
Hi Ondra,

We're using 1.3, the one with the smiley face < ;


[Max] General Discussion / Re: Deadline task time outs.
« on: 2015-12-18, 14:06:45 »
Version R. We will upgrade at some point and try again. Mike from Thinkbox has suggested disabling this for now.

Many thanks for your replies.


[Max] General Discussion / Re: Deadline task time outs.
« on: 2015-12-18, 12:24:31 »
We're not using DR this time though?


[Max] General Discussion / Deadline task time outs.
« on: 2015-12-18, 11:09:08 »
Hello all,

We're rendering over Deadline and Corona tasks sometimes timeout. By default deadline kills tasks that don't talk for over 8000 seconds (133 minutes) however Corona seems to render a pass every six or seven minutes and the task runs for four hours quite happily before being stopped. Simple fix is to increase the task time-out but what is causing this and what is the correct way to fix it?



[Max] I need help! / Re: Video Post and Corona renderer
« on: 2014-06-08, 10:46:10 »
State sets would be the latest and best way to do this (and you can still use Backburner if you want to use multiple machines).


Ha OK, thanks for the quick response Ondra, I have PM'd the code to you.


[Max] I need help! / The request code was not recognized.
« on: 2014-06-07, 14:07:31 »

trying to activate Corona but I get this error on the license server

"The request code was not recognized. If you were invited to daily builds, see the daily builds section on the forum."

How do I fix this?



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