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Messages - j_man

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1
[Max] I need help! / Re: Cube Map 360 - Flipped Image
« on: 2020-10-30, 12:55:40 »
Hello,

I know this is an old topic however, I think it needs a little more discussion. You're right, there are many different ways to format cubemaps. Do you think that we could have an option to choose the format to suit the next software in our pipeline?


Thanks,

J.

2
Hello,

Here are some images and film stills we completed on Zaha Hadid's Daxing Airport. Truely an amazing building which we at Minmud all loved working on.

Best,

J.

3
[Max] General Discussion / Re: corona standalone for linux?
« on: 2020-06-30, 13:51:21 »
Any news on this < : ?

4
Jobs / Re: Minmud is hiring.
« on: 2019-09-06, 11:10:03 »
Hello Corona friends,

We are looking for artists to join us on a super exciting project! Get in touch.

J.

5
Hello Corona friends,

Here is some of our recent work completed for Zaha Hadid Architects on the Solidarity Transport Hub in Warsaw Poland.

J.

6
[Max] General Discussion / Re: corona standalone for linux?
« on: 2019-06-24, 17:55:34 »
Also interested...


J.

7
Gallery / Re: The Qinhuangdao masterplan
« on: 2019-06-11, 12:08:28 »
Thanks Johan and Erald!


Josh.

8
Gallery / Building site - teaser
« on: 2019-06-05, 16:19:01 »
Hello Corona pals,

Here is a small teaser of something the Minmud team is working on < ; All Corona, post in Nuke.

Josh.

9
Gallery / Re: The Qinhuangdao masterplan
« on: 2019-06-04, 15:53:42 »
Thanks Juraj! < :

10
Gallery / The Qinhuangdao masterplan
« on: 2019-06-04, 11:05:20 »
Hello Corona friends, I'm happy to post some images here showcasing work that we recently completed on the Qinhuangdao masterplan for Zaha Hadid Architects. This project was a big challenge, we were working with cleverly generated data from the ZHA team including the locations of different tree types, traffic and other elements as particle information. The aerials were produced as matte paintings at 12K pixels wide for extra details. We are well known for creating matte paintings of large scale projects, and Corona was a great help to us in working on this massive scene.

J.

11
[Max] General Discussion / Normals render elements AOV
« on: 2019-01-22, 15:43:40 »
Hello friends,

Normals do not render as I expect, is Corona using a different space for calculation from other renderers for this AOV?


J.

12
[Max] Feature Requests / Re: Exclude from camera clipping.
« on: 2019-01-18, 12:45:05 »
Quote
You think :) ? I know I can. But I'd rather do what I have to in one render and not wait for two different shots to get rendered.

There are lots of things I'd like < : Why limit your toolbox? Statesets would also make this easy.

AFAIK the way camera clipping works means that your request is not possible. Another way around this would be to slice the geometry and assign a Rayswitch material with a Coronamaterial in only the Global Illumination slot to the part that you want to hide from the camera.


J.

13
[Max] Feature Requests / Corona lister and instances
« on: 2019-01-18, 11:08:04 »
Hello,

I just booted up the Corona lister and was surprised to see 6 pages of lights, when my scenes 500 lights are made up of six instances. This is probably already known but a search didn't bring up any posts so I thought I would mention it.


Best,

J.

14
Funny, I just posted a similar answer in a different thread but you could accomplish this by compositing two renders together.


J.

15
[Max] Feature Requests / Re: Exclude from camera clipping.
« on: 2019-01-18, 11:04:03 »
This sounds like something you would accomplish by compositing two renders together.


J.

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