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[Max] Resolved Bugs / VFB: inefficient at high resolutions
« on: 2013-04-03, 11:22:56 »
Hi,
I noticed that at high resolutions >5000 px:
And the scene is easy...
Is it a bug? Or can you solve this problem? VRay doesn't eat so much memory, he has a .vrimg to save memory and create a "Generate preview" during the rendering.
And to stop the render we need some second
I noticed that at high resolutions >5000 px:
- Corona eats a HUUUUGE amount of ram.
- 3ds max becomes extremely jerky and to stop the render (by clicking the STOP button) take 2 minutes...
And the scene is easy...
Is it a bug? Or can you solve this problem? VRay doesn't eat so much memory, he has a .vrimg to save memory and create a "Generate preview" during the rendering.
And to stop the render we need some second