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[Max] Bug Reporting / Corona 7 Displacement - Not solved completely yet?
« on: 2021-02-22, 22:11:46 »
Hi,
well, I think the Displacement issues are not 100% resolved.
This is what I've noticed till now:
1. On heavy scenes, it happened twice, the render started relatively fast (no parsing issues) but all the objects that have a displacement map were disappeared from the render.
I attached an image where this happened for the second time. No road, some trees are missing, no walls, ecc.
2. Sometimes parsing times are ok, but not always. This behavior is not constant.
Thanks and have a nice evening!
Dionysios -
well, I think the Displacement issues are not 100% resolved.
This is what I've noticed till now:
1. On heavy scenes, it happened twice, the render started relatively fast (no parsing issues) but all the objects that have a displacement map were disappeared from the render.
I attached an image where this happened for the second time. No road, some trees are missing, no walls, ecc.
2. Sometimes parsing times are ok, but not always. This behavior is not constant.
Thanks and have a nice evening!
Dionysios -