1
[C4D] Resolved Bugs / Re: Multi-Pass crashing
« on: 2017-06-20, 11:55:41 »
same here
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Build timestamp: May 5 2017 15:44:13
Version: B1 daily May 5 2017 (core 1.7 DailyBuild May 5 2017)
Cinema version: CINEMA 4D Studio R18.048 M3
2017-02-13 14:54:18: 0: STDOUT: ========================================
2017-02-13 14:54:18: 0: STDOUT: Corona for Cinema 4D, version A6
2017-02-13 14:54:18: 0: STDOUT: Version of core 1.5
2017-02-13 14:54:18: 0: STDOUT: (c) Render Legion s.r.o., 2014-2016
2017-02-13 14:54:18: 0: STDOUT: Plugin successfully loaded
2017-02-13 14:54:18: 0: STDOUT: ========================================
XXX
2017-02-13 14:54:33: 0: STDOUT: Rendering frame 9 at <Mon Feb 13 14:54:32 2017>
2017-02-13 14:54:33: 0: STDOUT: Rendering Phase: Setup
2017-02-13 14:54:33: 0: STDOUT: Progress: 0%
2017-02-13 14:54:35: 0: STDOUT: [Corona4D] Parsing of material Mat took 0.003 seconds
2017-02-13 14:54:35: 0: STDOUT: [Corona4D] Parsing of material WHITE took 0 seconds
2017-02-13 14:54:37: 0: STDOUT: [Corona4D] Parsing of material Material took 2.002 seconds
2017-02-13 14:54:37: 0: STDOUT: [Corona4D] Parsing of material ROT took 0.146 seconds
2017-02-13 14:54:37: 0: STDOUT: [Corona4D] Parsing of material WEISS took 0 seconds
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] Parsing of material Material.2 took 57.788 seconds
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] ====RENDER STARTED====
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] Core build timestamp: Dec 21 2016 10:41:03
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] REPORT: unchanged: 0, Prim: 72, Inst: 0, Mtl: 0, Env: 1
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] CoronaCore::renderFrame before core->onFrame
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] Calculating displacement took 0 seconds
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] rtcCommit: 433ms
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] EMBREE: Created 1 elements, memory usage: 158 M bytes.
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore::renderFrame after core->onFrame
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore::renderFrame before unique materials
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore::renderFrame after unique materials
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] Preparing geometry took 0.589 seconds
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore:RenderFrame: after directLight
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] Precomputing light distribution took 0 seconds
2017-02-13 14:55:36: 0: INFO: Task Overall Progress: 100%
2017-02-13 14:55:36: 0: STDOUT: Rendering Phase: Finalize
2017-02-13 14:55:36: 0: STDOUT: Progress: 0%
2017-02-13 14:55:38: 0: STDOUT: [Corona4D] CoronaCore::renderFrame: after GI precompute
2017-02-13 14:55:38: 0: STDOUT: [Corona4D] Computing primary GI took 2.792 seconds
2017-02-13 14:55:39: 0: STDOUT: [Corona4D] Pass 1/200
XXX
2017-02-13 15:05:33: 0: STDOUT: Progress: 99%
2017-02-13 15:05:40: 0: STDOUT: [Corona4D] ------Entire previous render::run took 601258ms
2017-02-13 15:05:40: 0: STDOUT: [Corona4D] Rendering took 601.299 seconds
2017-02-13 15:05:40: 0: STDOUT: [Corona4D] Denoising
2017-02-13 15:05:40: 0: STDOUT: Progress: 100%
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Denoising took 135.339 seconds
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] CoronaCore::exiting renderFrame
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Rendered 10/200 passes
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Unique Primitives: 2310456
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Primitives with instancing: 2310456
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Area lights: 91
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Geometry groups: 72
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Materials: 78
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Instances: 72
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Portals: 0
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Area lights: 91
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Avg samples per pixel: 11.0273
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Avg rays per sample: 65.9552
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Rays/s: 6.06663e+06
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Samples/s: 92408.1
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] UHDCache records: 21937
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] UHDCache records added during viz: 0
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] UHDCache rejected %: 45.1186
2017-02-13 15:09:23: 0: STDOUT: Rendering successful: 903.554 sec.
2017-02-13 15:09:23: 0: STDOUT: 2017/02/13 15:09:23 Service Local Machine went offline
2017-02-13 15:09:26: 0: INFO: Process exit code: 0
2017-02-13 15:09:26: 0: INFO: Finished Cinema 4D Task
2017-02-13 15:09:26: 0: Render time for frame(s): 15.144 m
2017-02-13 15:09:26: 0: Total time for task: 16.153 m
2017-02-13 15:09:26: 0: Saving task log...