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[Max] I need help! / Re: Is it possible to make an OSL shader that rotates a color map?
« on: 2025-01-31, 08:27:52 »
Yes, but I still have to use 16 maps if I want to use 16 helpers. My initial idea is to use only 1 map and make the rotation procedural in the Shader, because I want to use that single map in 16 different sectors independently with different rotation.