Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - kopengo

Pages: [1] 2
1
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-11, 17:10:12 »
Ah yea, you are right, that didnt came to my mind, thanks for that advice Juray!

2
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-11, 12:53:31 »
The workflow you showed- the problem with this method is that it looks very bulgy till you add extra edges.

3
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-11, 12:48:41 »
Ok thank you, that helped. With a lot of Geometry its a lot of extra work :)
Perhaps the corona Team can implement such a setoff possibilty to set a minus value to avoid such gaps.
But for the first thanks for your help!

4
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-10, 20:53:08 »
Ok, but what exactly do you mean with adding supporting edges, what would be the best way?

5
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-10, 16:32:53 »
Ok, here are both versions, one with autosmooth and edges disapear und one with smooth modifier with correct surface but with edges.
For me the version with closed edges and the autosmooth in editable poly looks strange.

6
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-10, 16:01:48 »
Sadly, its not the solution.
With autosmooth the surfaces look very strange, not realistic.
When i put a smooth modifier on it because of the strange normals there are again the open edges.
I think corona needs a offset parameter like vray for displacement or it cant be fixed really?

7
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-10, 14:23:34 »
I tested autosmooth in editable poly and that fixed the problem, thank you very much!

8
[Max] I need help! / Re: Displacement gaps on edges
« on: 2015-03-10, 14:18:01 »
Exactly like this!
So smoothing is the result?
And shoult the vertices be welded?

9
[Max] I need help! / Displacement gaps on edges
« on: 2015-03-10, 13:47:19 »
Hi,

is there a solution for gaps in displacement? These gaps appear on edges/corners for example
when displacement is for about 2cm on a brickwall.
In vray there is a parameter called setoff i think it was- when entering a negative value it was possible
to minimize it.
Is there something similar to that?
Thanks!

10
[Max] I need help! / Re: Distribeted Rendering
« on: 2015-03-06, 19:38:21 »
Thats it! Thank you very much! Thumbs up!

11
[Max] I need help! / Re: Distribeted Rendering
« on: 2015-03-06, 14:12:07 »
Hi,

thanks. I already read this article, all are the same versions.
On the slaves corona installation i justed ticked DRserver to install, not "3ds max 2014".
Because i just installed the server do i need to activate it anyway? If yes how can i do this?
The slaves does not have an internet connection.
On the workstation i installed the 45 day version and acitvated it.

What can i do?

12
[Max] I need help! / Distribeted Rendering
« on: 2015-03-06, 13:16:05 »
Hi!

When i start a distributed render job, the two slaves failed and  tell "Got no response from 3ds max".

The the former versions of corona it worked perfectly, now i installed on both slaves the new versions of corona (just the server installation)
and on my workstation the new full version.
Do i forgot something? Do i have to do aganin a backburner job again before distributed rendering will work again?

Best kopengo!

13
I deleted everything that has to do with multitexture or floorgenerator and this strange artevact still appears. :(
What else could it be?

14
:), yes, i use multitexture.
Is this a known issue?
Should i delete mulittexture? Hopefully not :(

15
Hi!
maru and borisquezadaa, thank you very much for your detailed information. Actually i had installed a UNC Path, but something seemed to be wrong so that i resetup everything exactly like you discribed and voila, the proxies are all rendering fine! Thanks for that.
But now there happened different strange things, you can see it in the picture attached.
The renders starts fine, but than after 2 minutes or so there appears something like a white stripe in the image. I dont know why.
When i hide the proxies it still appears in the render. But only again in distributed rendering mode. When i render it just with my workstation everything works fine.
You have an idea for that?
I am going to despair little by little :(

Pages: [1] 2