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Messages - sami podvorica

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1
Hi,

Make sure that you're using new 2,5D displacement and not the old one. Try to increase displacement screen size, or even turn off displacement at all. Optimize your textures if possible, turn off lightmix and render elements. Reduce render output resolution. 16GB of RAM is very low these days and you need to go for some compromises if you want to render heavier scenes.

I don't think that it is because of the scene.. Right now it worked for me, I saved the file and when I try to render again it wont work.. I believe it has a problem with RAM allocating or not cleaning the ram up after using it.

2
I don't think that it is because of the scene.. Right now it worked for me, I saved the file and when I try to render again it wont work.. I believe it has a problem with RAM allocating or not cleaning the ram up after using it.

3
Hi,

Im trying to render a scene with approx. 900k polygons, one tree and a bush scattered as corona proxy with the scatter and a little displacement for a lake and the nature.. so in general it is not a heavy scene. However, when I press render it is stuck in preparing geometry and the ram usage just goes higher (the P and V usage goes above 20k megabyte) until it crashes while I only have 16gb installed of RAM.

Randomly it works and the usage goes only up to around 5k megabyte and it works perfectly. But now it crashes the whole program at 20k and I have to restart the pc.

- the scene has: a 4k HDRi, 3-4 corona default materials and very simple geometry as a house.

My specs:

i5-gen 10
16 gb Ram

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