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Messages - waterpls

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[Max] I need help! / Re: Materials don't show up in render
« on: 2024-12-22, 16:46:24 »
The textures are only visible in viewport, that's the problem. They don't appear in the render, unless I increase the refraction level.
I tried adding a box with a uv map, as you described, added the beige carpet texture from the corona library and it doesn't work, it just appears fully white. Then I try something like the black porcelain texture, it also doesn't work, until I increase the refraction to like 0,1. And texture paths also aren't missing

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[Max] I need help! / Re: Materials don't show up in render
« on: 2024-12-22, 13:25:01 »
I saw that post, and I indeed did not have uvw maps on my objects, however even after adding them, they don't appear

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[Max] I need help! / Materials don't show up in render
« on: 2024-12-22, 02:41:25 »
I downloaded the corona material library and added some materials from there onto my objects. But only the materials with high refraction show up in the render, everything else looks fully white. Now this would still be fine, but there are some materials that don't let me change the refraction, so they are unusable. Anyone know what the problem is? I'm still very new to this. I'm using the newest versions of corona and 3ds max

I also need to add my own image as a material, anyone know how to achieve that? The only way I know how to do that is to drag the file straight onto the object, but obviously at the moment it doesn't show up, because of the refraction

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