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Messages - victorm33

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Hi guys, thank you for the answers.
Yeah, that's kind of my problem. When I batch render 20 images, for example, I need 40 files, 20 with and 20 without background. I know I can do this in my post-production, but I was trying to avoid spending time in it. But I guess it's better than rendering two times with different extensions.
Thank you very much!

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Hello,
I'm trying to improve the productivity of my workflow with 3DsMax + Corona by Batch Rendering.

The problem is that, after an image is rendered, I need to save two files: one normal, with shadows and everything (that I normally save in .jpg), and another with the alpha channel incorporated, without the background (that I save in .png with alpha).

The workaround I found is to make two different scenes to render, with two different output files, but the time used to configure this and to render it is doubled in this case.
I know I can save the alpha channel separated and then add it in an editing program, but this would add another process to the workflow, which I wanted to avoid.

Does anyone have any ideas of what I can do?

I really appreciate the help,
Thx!

ps. sorry if I posted it in the wrong place, don't know how to delete it, though.

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