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Gallery / Re: Mushroom Forest
« on: 2015-04-28, 10:35:31 »
Hi friend,
Fabulous job, Good sense of detailing and texturing.
and nice composition...
Fabulous job, Good sense of detailing and texturing.
and nice composition...
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hi..how you did wet road material in 3rd image.
My gues it is reflection map.
Hi...reflection map is not giving wet look.
Same logic applies:
http://www.cgdigest.com/vray-wet-materials/
http://cgcookie.com/max/2013/11/01/photoreal-wet-asphalt/
Hi,,
ya its a reflection Blend material, You have to just mask it over Reflection map for wet road effect..one is base road material with blurry reflection and sub material mask with B&W map for wet patches..
Is it possible for a building to be so close to road? I don't like the procedural noise fog and something is wrong with lighting - maybe the building is too bright, but everything else looks fine.