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[C4D] General Discussion / Re: Occlude other Lights
« on: 2020-10-10, 18:48:42 »Two questions:
1) Did you make sure the normals of your planes are pointing towards the object(s) you want to illuminate?
2) Did you make sure the plane closer to the object(s) you want to illuminate is the one with the light material where "Occlude other lights" is unchecked (you would not want the closer light object to "cast shadow" in this case)?
Hi Mike,
Thanks for the reply and info! I did ensure both of these things. The lights in my scene are Corona Light Materials and it seems there is a bug with these materials and occlude not working. I replaced my light materials with normal Corona lights and occlude works with them. I submitted a bug report and was told this option works best with normal lights but it's obviously supposed to work with light materials too or else why would the option be there?