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[Max] I need help! / Re: LightMix with multiple HDRi's - workflow for other render elements
« on: 2020-10-06, 14:53:29 »
Hi Tom,
thank you for the reply. I think you solved my problems more or less, however the thing is that when I adjust the lights in the lightmix (one hdri on, lights on, 4 hdris off *but not on zero intensity*) and then bake the lights into the scene, the beauty still shows the combination of each hdri at the same time and this is where my question begins. Because in that case the renderer should ignore the other hdri maps as well as coronasun and turn it off, but does not do that. So the option for me is just to switch later to single hdri map and render my scene but I'm just wondering if that is completely necessary, because it seems like a workaround.
The more logical thing would be that I choose the light sources, the others I keep unchecked, click >scene and then my beauty render only calculates these lights which were checked. Or does it work like this and I am doing something wrong if I don't see the desired effect?
thank you for the reply. I think you solved my problems more or less, however the thing is that when I adjust the lights in the lightmix (one hdri on, lights on, 4 hdris off *but not on zero intensity*) and then bake the lights into the scene, the beauty still shows the combination of each hdri at the same time and this is where my question begins. Because in that case the renderer should ignore the other hdri maps as well as coronasun and turn it off, but does not do that. So the option for me is just to switch later to single hdri map and render my scene but I'm just wondering if that is completely necessary, because it seems like a workaround.
The more logical thing would be that I choose the light sources, the others I keep unchecked, click >scene and then my beauty render only calculates these lights which were checked. Or does it work like this and I am doing something wrong if I don't see the desired effect?