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Messages - Helldoor

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1
Thank you all for the kinds words - glad you like the render session.
Btw, now all promised file formats are available to download from the link in the group.
So, if you want to experiment - you are more than welcome to.
It's a really nice foundation for learning, trust me:


2
Hey Francois,

the FBX-file is online.

Cheers,
Teo

3
Hey Francois, just saw your comment. I haven't heard about that plugin, but I'll gladly try it out.
The Corona & Corona+Vantage models are already uploded. The rest is soon to be added, too, so keep an eye on it.
All the best,
Teo

4
Hey Tom, appreciate it a lot! Working on the scene was a real pleasure and this is mostly because of the awesomeness of Corona, that managed to deliver incredible results out of the box, despite the really difficult lighting scenario. So thanks back to you and the all the talented people around you!

5
Hey folks,

today the full scene (inch. textures and assets, but without the Quixel surroundings on the exterior shots) will be shared in the Chaos Campus Facebook Community for everybody to download and experiment / play around with.
The first versions available will be for Max + Corona & Max + Corona - adapted for Vantage Live-Link .
A standalone Vantage version, Max + V-Ray and vrscene will be added in near future, too.

So, gladly join the official international Chaos Community online and get your copy of the scene anytime you want.
Cheers.

6
Hey there folks,

it's been a long time since I last shared something in this gallery, but this one is definitely worth talking about.

What you see on the images below is a reproduction of the "Light Walls House" by mA-stlye architects, situated in Japan. Some of the scenes are direct recreations of Kai Nakamura's photos, a lot of them however are my own takes.

The main reasons for me to reproduce this wonderful piece of architecture were:
  a) to experiment with indirect natural illumination (which is pretty tricky to achieve in real life, let alone on renders) and
  b) to create a scene that I can give to the community I am a mentor of - the Chaos Campus Facebook group - for training purposes.

In order to be able to provide the whole scene - the way you see it on the renders - I have used only Chaos Cosmos materials and assets (apart from the Quixel exterior, which will be removed for the shared file).
The scene will soon be available for Max + Corona, Max + Corona - Adapted for Vantage Live Link and Max + V-Ray. There will most likely also be an FBX and a vrscene available.
Also, I gotta say that despite the tricky illumination, Corona did an outstanding job with the bounces and light scattering, resulting in some really nice looking shots.

I hope you enjoy the final outcome.
Rock on and keep it real.istic!


































7
[Max] Resolved Bugs / Re: Crash with OSL wParallax
« on: 2023-05-31, 12:39:54 »
@mienda

Well, I wouldn't go as far as calling it "totally unusable", as I managed to finish a competition, using parallax for the retail areas and thus saving tons of time and render ressources, but it surely is infuriating and far from how it should be.
The workaround I went with was setting up the parralax while the scene was still lightweight. Had to put up with constant saving and occasional crashes for a while, but after the parallax planes were set up, I just made the layer they were on invisible and was able to continue working without further crashes. Then, I'd just turn them on for preview renders and the final production (4K) and had no problems finishing the project.

Hope the issue will get resolved soon, though. Parallax solutions are a big help and it would be great to be able to use reliably.

8
[Max] Resolved Bugs / Re: Crash with OSL wParallax
« on: 2023-05-22, 16:10:53 »
Hey there,

are there any updates on the issue since February?
I experience the same problems the members before me described: Constant crashes since I have some wParallax planes in my scene. It doesn't necessarily happen after the first Interactive Render - the crashes are pretty random, but quite constant in their appearance.

I use Max 2023 with Corona 9, both updated to the latest product versions.

9
Hey there folks,

today I want to share with you a personal project - my reproduction of the Kunsthausbar in Zürich, part of the Swiss city's Museum extension by David Chipperfield architects.

Generally, this usually is not my favorite type of design, but something about the mix of modern architecture and retro-inspired furnishing was really appealing to me in this case. Additionally, I'd never worked with marble and velvet before and after a decade in archviz it was about time, I guess. The lighting - a homogenous combination of natural and artificial illumination -  was another challanging topic, too.
n the end it turned out to be a not-as-simple-as-it-looks, but happy-I-did-it work. Some of the angles are replicas of existing ones (by John P. Walder / Franca Candrian), most of them however are the result of my own gut feel.

Enjoy and have a sunny Friday!
Much love,
Teo
























10
Gallery / Re: Der Weihnachtsmarkt
« on: 2022-12-21, 16:16:25 »
Merry Christmas and a fantastic New Year to you too! :)

Thanks, Tom! Be healthy and happy! Cheers!

11
Gallery / Der Weihnachtsmarkt
« on: 2022-12-21, 14:45:04 »
Hey there folks,

this is this year's Christmas card motive I created for my clients and partners. It's a snapshot of the beautiful atmosphere of a classic german Weichnachtsmarkt (Christmas market), the way I see and feel it. Experiencing it in a snowy evening is something I recommend to everybody, regardless of religion or belief - it feels like being in a fairy tale. The lovely contrast between the blue, coldish surrounding and the glowing warmth of the single stands, fused together to one magical, little settlment, is truly a wonderful experience to me. Hopefully I managed to share at least a bit of it with you trough this image.
(If not, well, at least I managed to create a kitschy Christmas scene, without a single Christmas tree... 😁)

Anyway, hope you all have a Merry Christmas and a good start in a healthy and inspiring new year!
Much love
Teo


12
Gallery / Re: The Voodoo Priest
« on: 2022-11-07, 21:10:04 »
yes the paint color is beautiful as the car.  Some nights shots would look amazing.

I can imagine, too. Maybe the next time I set a scene around this beauty.

Dude, once again outstanding work.

I can now identify you just by your work. Don't quite know how to put my finger on it but your images have a certain uniquely-Helldoor quality to them. A sharpness, a great balance in lighting.

Well done :)

This is such an awesome feedback - I cannot thank you enough for it! It really means a ton to me!
Big up to you, man!

13
Gallery / Re: The Voodoo Priest
« on: 2022-10-31, 12:29:30 »
Yes, it's the one with the flakes. I just tweaked it a bit here and there to get the colour and overall optic I was after.

14
Gallery / The Voodoo Priest
« on: 2022-10-31, 11:42:28 »
Voodoo Priest, 1937
Hey there folks,

long time no see, hope you're doing fine.
Today I want to share with you this beauty - the 1937 Lincoln Zephyr Voodoo Priest, heavily inspired by a custom restyle, owned by Metallica's James Hetfield.









I'm neither into automotive rendering, nor much into cars in general, but I enjoy experimenting and this specific vehicle just melts my soul. I bought the model around two years ago and always planned to put it in a ZZ-Top-ian (ZZ-Top-esque?) surrounding, but never goto around to do that.
So, now I used the built-from-scratch surroundings of one of my latest projects as a stage to show this wonderful piece of art on wheels in its glory.
Enjoy (even better if you put this sound on)!

Wish you well
Teo
💀

Car Model by: strictdes on 3DSKY
Everything else by: me

15
Gallery / Re: Dedicated to my Dad - a 3d-painting
« on: 2022-08-18, 14:38:44 »

Well, skeletons and other things related to death are "dark and creepy", morbid, grotesque. That was my first thought. Creepiness doesn't have to be delivered through the color scheme or lighting. Quite the contrary - pleasant atmosphere compiled with creepy subject makes the image even more uncanny.

What do I think when looking at these works? First of all, it reminds me of paintings by Dali and Chirico. I am also trying to figure out some backstory. The skeleton either just came here or is about to leave. If he just came here - why? To have a smoke and stare at the painting? And if he wants to leave - maybe it's hist last smoke and last look at the painting?

My personal bet is that he is in some kind of limbo/purgatory. Maybe he can only leave once he cracks the riddle of the painting? :)


Better late than never, right? Also, I really like your take on the images: The pleasant atmo, combined with creepy subjects making the scene "even more uncanny" really made me think...
And I completely agree with this work of art reminding you of Dali an Chirico. Brandani's art very heavily goes in the surrealist direction, so I can imagine him being inspired by both.
Btw, the original painting, we have hanging at home, that inspired this series of images, is painted in 1945. On the side you can see a note, pinned on the wall, that reads: "Fatto in un momento di malumore.". Translated, this means "Done in a moment of bad mood", which is funny, as to me the piece of art, that we had hanging by our dining table for years, never really radiated negative vibes...


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