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Messages - PBRcraft

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Gallery / Re: 3dplants
« on: 2022-10-07, 12:18:44 »
Thanks Juraj !

They all actually have 3dsmax+corona setup, it is included inside the .fbx.
You can dowlnoad a free fern model to test it.

https://www.textures.com/download/3DFoliage0032/143200

We also plan to make bigger interior plants in the future.

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Gallery / 3dplants
« on: 2022-10-07, 09:15:40 »
Hello here are some plants made for a textures.com library. I chose Corona render for presentation because in my opinion it has the most convincing translucency shader.

Soft: 3dsmax, Blender, Photoshop, Corona render 8 + atlases from textures.com


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Gallery / Re: Autumn Beech Forest
« on: 2021-03-11, 08:38:13 »
Hi Flavius, do you mean leaves on the floor ? they are scanned leaves using technique called photogrammetry. Then I made this photoscanned data into a ready to use tileable material.
Leaves on the trees are also scanned but using multi-angle method in substance designer to extract normal map data.

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Gallery / Autumn Beech Forest
« on: 2021-03-08, 20:02:40 »
Hi, this a promo scene rendered in 3dsmax + Corona 6 for my new photoscaned forestfloors. textures are available at www.textures.com
I used my old Beech trees, but with new photoscaned leaf atlas made for this project.
Trees I used: https://www.turbosquid.com/3d-models/beech-tree-static-3d-model-1150084 and also
https://www.turbosquid.com/3d-models/beech-tree-fagus-sylvatica-3d-max/1122552




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Gallery / Re: Rock scans showcase
« on: 2020-07-12, 11:40:25 »
Hi, Only textures with the corona displacement. No additional geometry or plugins are used.
Here is the screenshot from the 3dsmax viewport. As you can see scene is very simple.

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Gallery / Re: Rock scans showcase
« on: 2020-07-09, 15:09:38 »
Thanks everyone for the kind comments and Thanks for accepting the post Maru :)

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Gallery / Rock scans showcase
« on: 2020-07-08, 17:22:32 »
Hello everyone.

I would like to show you my latest scanned materials. Texture sizes are up to 16K resolution.
This pack includes 6 ready to use materials for various render engines, including 3dsmax+Corona.
Materials are available on the Real Displacement Textures site : https://www.rd-textures.com/shop/#57955
Cave scene was inspired by the Unreal 5 demo.


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