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Messages - subburb

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1
News / Re: Interactive showcase video
« on: 2014-10-27, 15:37:12 »
et voila !
now i've to search my teeths on the ground ;)


2
Gallery / Re: Living Room
« on: 2014-10-22, 07:52:49 »
Cool lighting.
Careful, the chair is in levitation ! z aligned with the carpet, but not with the floor ;)

3
Hello !
i've corona A7 and FP 2.4.x
same problem at first try.. nothing happens...
i fighted and finally got it to work !!

here's the process :
- create a basic corona material
- create a forest color map. check ON "Override", Check ON "Get color from map" (put your texture here as well), Check ON "As texture on surface"

- Now link this Forest color map to the diffuse of your main corona material.
- apply the corona material to your FP object
- HERE IS THE TIP : Apply the corona material to the Original Object !! after doing that i get nice colors on my FP instances, based on the map. cool !!

Little proof attached ;)

note : i used phoenixfdOcean texmap (in vector mode) as displace for water.

Hope it helps !
 

4
News / Re: Color mapping directly in VFB
« on: 2014-05-28, 14:32:16 »
Huge congrats !
every thing mich makes life easier is a great thing !

my 2 cents for White balance :
if a click on an area in the rendered image on an area wich "should" be white could correct the WB, will be usefull ;)

5
wow.. stunning ! thanks !

hmm i'm usinbg the AlphaV5, and don't see any adaptive tab.

I could douns adaptive stuff into bucket, anyway. not in progressive.
I guess it's on daily builds, right?

6
@Benjamin : Yes ! I am , yes ! i'm maker of SolidRocks.
@Maru : wowww great pic ! looks like Siudmak legendry work.

Can you tell me bit more on adaptivity ?

7
Gallery / Re: My Corona Tests
« on: 2014-03-08, 00:22:29 »
congrats ! I really like the mood in this picture...

8
Hello Everyone, this is my very first post in this forum.
I falled in love with Corona recently, spending some time to understand it a bit better.

I expermimented fractal objects, and, by random, found this gigantic face in it. Looks like galactus in old "Strange" comics, don't you think ?
rendered in 4000*4000 in full bruteforce. took 65h to cook.

I really hope a very good new for my contribution (and birthday !).... maybe access to daily... ?



9
Hello, and, first of all, i really want to congratulate the Author of this renderer.
It's smart thinked, and VERY promising to my eyes.

It's hard to all understand because of the old online help, but i also like the "try by yourself" method.

I'm playing with bucket thing, and with AA settings
and to not have to recompute secondary each time i checked both Save sec.GI and Load sec.gi and hitted "render".

i got a "WTF" msgbox with message "Unknown exception" then Max immediatly crashed.

I tried on fresh max: same thing. Very easy to reproduce.

Btw, can you explain me how to use this save/reuse secondary feature ?

Thanks in advance, and all the best !

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