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Messages - CuelmsiV

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[Max] I need help! / Re: Emissive maps
« on: 2020-04-28, 17:31:35 »
Thank you very much once again!

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[Max] I need help! / Re: Emissive maps
« on: 2020-04-28, 17:15:49 »
Thank you very much! I will look into this and correct all materials in the project. Also emissive map plug as self-illumination right?

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[Max] I need help! / Re: Emissive maps
« on: 2020-04-28, 16:44:59 »
It sort of works now (i found some tutorial) but it is done very around. The material on screenshot is the material used for doors specifcally because they have the emissive map on them. And yes im aware of those corners will have to do something with them though. I attached the map itself as well.

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[Max] I need help! / Re: Emissive maps
« on: 2020-04-28, 16:24:48 »
Yes its not 0, but then the whole texture disappears and only the light part remains. Because it is metal texture with bumps etc. and this light on top of it. I used Corona preset in SP.

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[Max] I need help! / Re: Emissive maps
« on: 2020-04-28, 16:03:58 »
Hm, it does not work with self illuminaiton for me. It is map exported from substance painter. It look like its emissive and opacity map at the same time though.

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[Max] I need help! / Emissive maps
« on: 2020-04-28, 15:42:15 »
Hello. I really do not know where to connect emissive maps. I tried to connect them as opacity but it does not work the way i wanted. Is there some kind of special node i am missing or something like that? Sorry im fairly new to all this.

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