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Messages - JVermeulen

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Hello,

My question:
I was wondering if anyone knows how I can reduce parsing time in 3ds max?
What I am referring to is the time that 3ds max needs before it actually starts rendering.

My case:
I am trying to render a set of (animated) camera frames with the batch renderer and with corona.
The scene is relatively big with x-refs of railcloned buildings and x-reffed files with forestpack items.
With each frame that is being rendered, it takes about 8 minutes before the rendered image appears and the render passes start.

Result:
In total it takes on average about 15 minutes to render out 1 frame 2000x1000 (with much blurriness and noise).
Has anyone found a solution to only parse/load the scene once in the beginning so it doesn't keep doing that for each frame?

Looking forward to a reply.

Justin Vermeulen

System:
Intel(R) Xeon(R) CPU 2.6 GHz 16 cores
NVidia Quadro K4000
64GB RAM

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