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[Max] I need help! / How to reduce parsing time when rendering in 3ds max + Corona?
« on: 2020-04-21, 14:37:58 »
Hello,
My question:
I was wondering if anyone knows how I can reduce parsing time in 3ds max?
What I am referring to is the time that 3ds max needs before it actually starts rendering.
My case:
I am trying to render a set of (animated) camera frames with the batch renderer and with corona.
The scene is relatively big with x-refs of railcloned buildings and x-reffed files with forestpack items.
With each frame that is being rendered, it takes about 8 minutes before the rendered image appears and the render passes start.
Result:
In total it takes on average about 15 minutes to render out 1 frame 2000x1000 (with much blurriness and noise).
Has anyone found a solution to only parse/load the scene once in the beginning so it doesn't keep doing that for each frame?
Looking forward to a reply.
Justin Vermeulen
System:
Intel(R) Xeon(R) CPU 2.6 GHz 16 cores
NVidia Quadro K4000
64GB RAM
My question:
I was wondering if anyone knows how I can reduce parsing time in 3ds max?
What I am referring to is the time that 3ds max needs before it actually starts rendering.
My case:
I am trying to render a set of (animated) camera frames with the batch renderer and with corona.
The scene is relatively big with x-refs of railcloned buildings and x-reffed files with forestpack items.
With each frame that is being rendered, it takes about 8 minutes before the rendered image appears and the render passes start.
Result:
In total it takes on average about 15 minutes to render out 1 frame 2000x1000 (with much blurriness and noise).
Has anyone found a solution to only parse/load the scene once in the beginning so it doesn't keep doing that for each frame?
Looking forward to a reply.
Justin Vermeulen
System:
Intel(R) Xeon(R) CPU 2.6 GHz 16 cores
NVidia Quadro K4000
64GB RAM