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Messages - ranabarzam

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1
Hi, thanks for the reply. The thread you have mentioned is focused more on car paint or surface multitexture. What I am looking for is something like the link below.
https://www.youtube.com/watch?v=HU2qkgydZwI
As you can see in the video flakes show up inside, for Keyshot. But is there any ways to do so in Corona, like if I want to create bubbles inside a liquid or something like that.

2
[Max] I need help! / How to create Flakes Material in Corona
« on: 2020-06-14, 15:36:31 »
Is this kind of material possible in Corona? I have seen a tutorial in Arnold but I don't know how to create this is Corona. Will really appreciate your help.

https://docs.arnoldrenderer.com/display/A5AFMUG/Flakes
 

3
Thanks a lot for the help guys. I really appreciate it. I tried the step related albedo and used 180 value as white and got a bit better results. Thanks again for helping.

4
Hi there, I was trying to create the 3d mockup of a bottle and wanted to gain somewhat similar results to the image (reference.png) but I can't get the. I have added HDRI and lighting. Lowering the light makes the scene greyish. I have tried to add multiple lights form multiple sides but the render still has unrealistic feeling. I tried the same setup with darker colors and got very good results (test.png). Can someone please guide me for what should I do. (r1.png) is the result that I am getting now.
Thanks in advance.

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