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Messages - filmouta

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1
I discover where was the issue, i put 0,125 on saturation of tone mapping and that made this problem when i save the render. When i put 0,0 on saturation i can save the way i see on vfb.

Well thats not the perfect solution but it's minor thing..

Thanks for the help everyone!

2
Its lightmix but any render element i get the same white bug =/ light select, beauty, bloom glare..

3
Here the 2 on vfb and the jpg, i use the windows photo view to see the image

4
In VFB gets nice result but when i save the image i get those white parts..

I try save in many formats but doesnt change the problem, i've open in windows visualizer. I'm using corona 4.0

5
[Max] I need help! / Corona Light Material Bug when saved
« on: 2020-03-05, 16:29:05 »
Hello

i've made an animation of a car breaking with corona light material. On render it's perfect but when i save the render it gets white dots on the light and i dont know how and why..

This is how it gets after i save the render.. Any suggestions?

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