1
[Max] Resolved Bugs / Re: Ray Switch map inside light textmap slot gives strange results
« on: 2020-03-05, 13:07:40 »
First of all thank you for support .
The problem I'm talking is that , to have a light in lamp that meets expectations
I have to create 1 real light source and one plane object , then I have to connect translate rotate and scale parrameters to light
so to make plane translate with light source and then hide light source .
little bit complicated I think for simple light setup .
bad we don't have any other solution.
The problem I'm talking is that , to have a light in lamp that meets expectations
I have to create 1 real light source and one plane object , then I have to connect translate rotate and scale parrameters to light
so to make plane translate with light source and then hide light source .
little bit complicated I think for simple light setup .
bad we don't have any other solution.