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Messages - explicithistory

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[Max] I need help! / Re: Industrial Design Surface Finishes
« on: 2020-04-14, 22:52:42 »
Hey thank you for your advise!
I just fiddled around a little on the weekend and got quite decent results I am happy with. Triplanar worked well after I figured out that the Triplanar Scale doesnt affect the size of the bump. I did use C4D noises. Had to set the scale inside there. They are a pain to set up and small value changes can break the whole thing but once I found a setting thats worked it looked alright. I hope they will stand the test during animation and wont flicker or something.
I will have another look at the surface imperfections pack, thanks!

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[Max] I need help! / Industrial Design Surface Finishes
« on: 2020-04-09, 12:51:06 »
Hey Coronauts,

I am still in my early days of learning Corona, so please bear with me :)
As I am studying industrial design and focus on product visualisation. I am often in the situation of having to create surface finishes on CAD Models of consumer electronics in a real life scale.

I was wondering if some of you can explain to me how I can create surfaces that have tiny roughness details like on the attached picture? Something like powder coated metal or brushed Aluminium would be interesting too.
 
Preferably I would like to achieve this procedurally with noise so I dont have to worry about the projection mapping. Sometimes I am lucky and just putting a noise into the bump channel does the trick, but it falls apart on close ups most of the time.

And here comes my second question... How do I set up those procedural Materials so that they dont show seams where two texture map directions meet like on the edge of the cubic mapping.
Is triplanar the way to go or do I have to change something inside the noise?

I would be really happy if one of you can explain that to me, thanks!

Happy Easter to you all :)

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Hello everyone,

I am looking for a material library or a texture pack that covers Surface Finishes of Industrial Design Products. Something like: Injection molded plastics, rubber, brushed aluminum, powder coated metal,... stuff like that.
Can some of you recommend something to or point me into a direction how to achieve those looks? Tutorials are also welcome.

Thank you and happy easter to you!

Mattis

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