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[Max] Resolved Bugs / Re: Multi-material, normal maps, dont work correctly for light paths
« on: 2015-07-03, 14:28:56 »
Thanks maru for your quick response. I was a bit afraid of that, a beta algorithm in a beta renderer.
A pity that is still the case in v1+. Can I expect this to be fixed any time soon?
I understand VCM etc. does not have the priority.
A pity that is still the case in v1+. Can I expect this to be fixed any time soon?
I understand VCM etc. does not have the priority.