Can you help me? This bug everywhere. This bug is not in V-ray. But any map in the displacement section has this bug in corona render. This is in jpeg, and exr, and 16 bit, and 32 bit on any geometry. I reinstalled 3ds max and Corona Render. Install and past versions of 3ds max. No way helped.
Sorry for the late reply, and thanks for providing some image material. Can you please upload 1-2 scenes with which you experience the issue? (please include some of your displacement maps).
Use our private uploader and preferably use archive. https://corona-renderer.com/upload
Uploaded the file as: 1582312178_Test.zip
This is how it looks with me:
Hmm strange, this is how it renders on my end from your scene, I did check most of your settings everything seems in order, I will try to recreate it somehow.
Can you please share with me what version of Corona you are using and what of 3ds max. Are you using any plugins to import the maps?
The strange thing is that the bug was only with new maps, and then it began to appear with everyone. I’ve been working in the corona for 5 years and everything was fine.
I use version 4 and 3ds max 2020. I experimented with older versions and it did not help.
I did not use any imports.
I did a lot of tests, took any displacement maps from zbrush, mudbox, and quixel. The only maps that work are standard 3ds max maps like checker or noise.