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Messages - mouzou.mary

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1
Hi,

Everything works fine after deleting all render elements and recreate them from scratch.
I really don't know what I was doing wrong but thank you for your time and effort.

2
Thanks for your quick response.
I will double check it about the MatID with a simplified scene. It works with MatID from base scene but not with MatID from Xref scene.
Yes I use scatterer and I include in render elements both scatter and the initial scattered objects. But the same happens with simple geometry objects for xref scene.
I also tried invert the base scene with the xref scene (meaning to use the initial xref scene as base and insert as xref scene the initial base scene) but I still get a black mask with CMasking_Mask and MatID selection fir the xref scene objects.

3
Hi,

I would like to ask if someone knows how to mask an object inside an xref scene.
I have a base scene where I load my xref scene (plants) and I would like to output a mask only for specific plants.
I have tried Material ID at Cmasking_Mask element but it doesn't work.
Thanks in advance.

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