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Messages - gubbfet

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1
Hi,
Thanks for asking me those questions :)
Because I just installed C4d the active render was NOT corona.
Change it and now its working fine!

THANKS!

Merry Christmas!

2
Hi John!
Finally found an plugin i have been looking for a long time.
Just bought it and installed it as you describe.
Just cant get it to work. I import the surface but as a C4D material ( see image)
Any idea what I am doing wrong?
Using C4D R26 and corona 12


3
Gallery / Re: McLaren 720s at S.Marco Pass
« on: 2021-05-25, 09:16:05 »
This is really good!
Would love to see some behind the scene of the shaders you have used.
I am always on the hunt for awesome carpaint and tire shaders.

Keep it up!

4
[C4D] General Discussion / Re: Mystic squares appear
« on: 2020-08-08, 16:32:02 »
Hi,
Thanks for the help and it seems that it was bad UW. I took another Tyre to solve the problem :)

/K

5
[C4D] General Discussion / Re: Mystic squares appear
« on: 2020-08-07, 21:19:01 »
HI guys,
So I have tried a bit further with the suggestions you had and now it looks like it is from the Bump it comes from and specific the Triplanar shader.
see with the Triplanar and without.

Any suggestion why it behaves like this?


6
[C4D] General Discussion / [RESOLVED] Mystic squares appear
« on: 2020-08-07, 17:27:35 »
Hi,

I have been trying all I can to get rid of this problem. It is small random squares on the material. Don't know if its corona or C4D related.
Anyone seen this before?

Cheers, Karl


7
Gallery / Re: Lamborghini Huracán Performante / Track Day
« on: 2020-04-14, 12:25:28 »
Looking awesome!
I would love to know how you setup that car paint shader, if its not a secret ;)

Great job!

/Karl

8
[C4D] I need help! / Subdivision Surface modifier problem
« on: 2020-04-03, 17:18:30 »
Hello
I just purchased a modet from TurboSquid and applied a Subdivision Surface modifier to some of the objects but something strange happens that I have never seen before.
I am quite a beginner in C4D just so you know.

It looks like the polygons are not connected somehow.
Anyone know what's wrong?

/Karl


9
[C4D] I need help! / Re: Material stacking problem
« on: 2020-01-02, 18:59:18 »
Works like a charm!
Thanks again Michael!
/Karl

10
[C4D] I need help! / Material stacking problem
« on: 2020-01-02, 14:43:00 »
Hi,
I am having a problem with my material stacking. Maybe its me setting it up incorrectly.
I want to have one material on the entire model and a projection set to cubic (otherwise its doing some weird stretching) and one displacement map for the sidewall texture.
They are working correctly when applied separately but how do I make this work with both?

Attached image of setup.

/Karl


11
Thanks Michael!

12
Thanks!
I got the hand of the two first solutions.
I have been trying with the fall off but don't really understand how to do this. Any tips?

/Karl

13
Hi,
I have a problem, I can't find out how to do this effect. I want to add "dust" to a tyre in C4D corona.
But I just want it to effect the "outer" part of the object. The part of tyre that only has contact with the ground. See attached image.

Any suggestions?

/Karl

14
[C4D] I need help! / Re: Fall off in C4D
« on: 2019-12-20, 11:46:59 »
Thanks for that!
I will have a go.

15
[C4D] I need help! / Fall off in C4D
« on: 2019-12-19, 08:04:01 »
Hi guys,
I will start a new question of a common problem, seen the question before but no solution.
I doing a car shader and are looking at this:
At 13:40 he is adding a fall off shader in 3DS. My question is how do I achieve this is C4D to the mirror mask?

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