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[Max] I need help! / Re: rendered objects are different from different distance?
« on: 2020-03-09, 17:14:18 »
i just change the texture import gamma with this in mind:
"When loading ordinary bitmaps (for example into "diffuse" slot), you should always use "Automatic" gamma setting. When loading bump, displacement, or normal maps, it is correct to use gamma override of 1.0. You may also want to use gamma 1.0 for other grayscale textures, such as refraction level, reflectivity, opacity, etc., but this can be dependent on the kind of result you are seeking."
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515647-how-to-configure-gamma-
i will make the scene again and share it, that private uploader is here on the forum? how to do it? thanks
"When loading ordinary bitmaps (for example into "diffuse" slot), you should always use "Automatic" gamma setting. When loading bump, displacement, or normal maps, it is correct to use gamma override of 1.0. You may also want to use gamma 1.0 for other grayscale textures, such as refraction level, reflectivity, opacity, etc., but this can be dependent on the kind of result you are seeking."
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515647-how-to-configure-gamma-
i will make the scene again and share it, that private uploader is here on the forum? how to do it? thanks