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Messages - Stefan-L

Pages: [1] 2 3 ... 39
1
as said i get very different results, i did chekc in task manager.

i have set ipr to use only 60& of the cores. in v23 this is reflected in the task managers cpu usage.
in v14 i get 100% usage

2
Hi
v14 daily again ignores the corona threading settings in preferecnes (was same in eary v13 dailies)

i set it to 18 threads on a 56 core machine, but ipr uses 100%.
the PC  is absolute unresposive dur8ing IPR usw

this is on a dual xeon.

i wil have to revert as atm this build is unusable that way, hope for a soon fix
thanks!

3
[C4D] General Discussion / ACES 2 ?
« on: 2025-07-18, 13:06:15 »
ACES 2 is out and i personally think it loosk muchg better than the old ACES.

any plans to implement ACES as full workflow as in V-Ray and to add also Aces v2 as option?
we still only have the tonemap operator, and if i use the c4dinetrnal ac3es setup thing tend to get messy.

ACES 2.0 solves many issues v1,3 had yet, like tjhe wierd hue shifts, inconcistent brightness, too much contrast (makes plants too dark p.e.) etc.
 

thanks!

4
"What exactly do you mean by file search paths? Could you tell me where to find this setting?"

in c4d prefs the file settings, there you put the paths, where c4d then searches the used assets and tetxures. it is a very needed thing as it isnt always possible to use absolute paths (which is the fastest method to load textures).

we have there usually 2-3 qaxctive search paths to the project folder, some assets folders and often some folder where we imported other project stuff.
i reported this already some versions of corona ago.it improved in v12 but is stil there.


5
ok thanks for the infos!

for the displacement i use bitmaps.

i have sadkly severe issues with almost any existing scene made in corona 12. live link gives quite unexpected results, no sky, or only sky with coiuds but no scene elements or objects.
all works interesting erelatively good when i use ht elive link from vray, even thohgh the scene is corona.

i need to investigate more and maybe reinstall vanatge and or corona 13 again, soem seems off here yet.

hope to soon be able to use it more with corona:)

6
i cannot get displacement to work, any idea?

is there AO working - similar as dirt does in vray connection?

7
we have the same on bigger scenes, but here it is related to file search paths, lic server is running.

turn them off when opening a corona scene and it opens fast, then after open you can turn them on again.
it seems something corona(and maybe vray) does wrong with the search paths at opening. rendering works fast and fine though,

it must be some problem at star when it tried togenerated the previews or editor shading(only my guess)

8
HI,

that live link is added with animation si great.

i installed v13 but i cant get live link to fully work for now:

1) camera is wrong, it ignores the x,y shift in c4d cam settings(essential for archviz)
2) hdri BG sky missing(i use a sky +hdri mix
3) luts etc are not transferred
4) many materials are missing, not sure why(bitmap textures), it seems mostly if we use the "mix" slider in the materials texture slot, also a very important feature used all time in arch.

5) it is terribly slow, i almost cant move any thing, not in c4d or in vantage once live link is on.
i have a 4090, on other software the same scene is super fast once exported. the scene itself works fine in c4d only(not vantage live link)

when i find more issues i post here

9
since several version we have this problem, also reported by others and me.

it is still here in any of my porjects. changing anything of the tonemapping in vfb2 or old vfb initiates the uipr render to start from fresh.
thats not the idea of an IPR (change white balnace, chnage expoosre, contrast, highlight burn usw--all time the render restarts rendering from zero,...(even parsing again)

PLEASE try to fix that. it makes work really hard in corona atm

thanks
Stefan

10
[C4D] General Discussion / Re: OSL parallax
« on: 2025-05-09, 13:36:04 »
great, we will release it in June:)

our version even works on curved surfaces

11
[C4D] General Discussion / Re: OSL parallax
« on: 2025-04-06, 17:26:36 »
Hi

we have a plugin near ready for this effect, it doesnt use OSL (s o doesn tneed to wait until tOSL gets workign in coorna),it is parallax via native c4d sdk code(c++)-which has some advantages in speed

in a few weeks it wil be released i think.
it runs natively in corona render on flat and even curvaed surfaces.

i post it in forum once ready

best
Stefan

12
[C4D] General Discussion / Re: Gaussian Splatting?
« on: 2025-03-09, 20:56:38 »
thx Romullus,

i didnt know corona has also such a suggestions /wish list like vray- ivoted there- thanks! good to know it is a wish and on higher priority already.

@TomG_ i also didnt knew this video;) impressive features planned- great news!

cheers
Stefan

13
[C4D] General Discussion / Gaussian Splatting?
« on: 2025-03-06, 10:49:24 »
Hi

as for soem reason i seem not to be able to post in feature suggestion section, i put it here:

Gaussian splatting support like in Vray would be very welcome. as Corona is used widely for archviz, GS would be a helpfull addition

thanks!

14
[C4D] Previews (Daily Builds) / Re: no new dailies in 2025?
« on: 2025-03-03, 19:29:26 »
yes i spy there too, thats why i ask;)

15
[C4D] Previews (Daily Builds) / no new dailies in 2025?
« on: 2025-03-03, 15:56:30 »
Hi,

i see we dont have any new betas/daily versions on v13 or v12 service packs.

are they planned to come back, or is there a rough schedule on next versions/features planned?

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