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Messages - SiCollectiveCGI

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Hi there,

On with some verified views and we're having to add a little bit of cubic distortion to line up the verified markers with our backplate; however we're noticing that the backplate also distorts when really we want this to stay as is..

Is there a workaround for this? I'm certain V-Ray didn't operate in this way and perhaps even earlier corona versions didn't have this a as a quirk.

Our previous workaround was to render the backplate only (i.e. hiding all geometry) to comp together with the render but this doesn't seem to be the best way forward.

Many Thanks,
Si

** after a bit of further testing  - you only get this issue when adjusting the Shift (these backplates are taken with an architectural tilt and shift lens) and adding lens distortion at the same time **

2
Hi been meaning to ask if this feature could be implemented?

Could you introduce an option to render only a specified Layer?

This was an option in Vray which was really handy in our workflow back in the day.

Also while I'm here the Render texture feature was great too - helped in using masks to define areas to render out which we can comp together.

Any chance this could be squeezed in for Corona 6 ;)

3
Support for Phoenix particles would be handy, we're just doing an animation featuring a boat so had to revert to Vray for the foam/splashes to work.

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