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[Max] I need help! / Re: Optimize a HDRI(studio's type) scene.
« on: 2019-07-08, 04:07:01 »
Thanks for your answer @Njen
I saved a small HDRI, changed the blur value as you mentioned and I ran a test in 720p.
Before : Scene parsing : 22s / Geometry : 7s / UHD Cache Precomp : 9s / Rendering : 13m 27s / Denoising 15s = total: 14 min 22 sec
After : Scene parsing : 25s / Geometry : 10s / UHD Cache Precomp : 9s / Rendering : 13m 2s / Denoising 14s = total: 14 min 02 sec
In a previous step, I unchecked unused maps in the materials. Before that I was at 13 min 10 in the same resolution.
After undo that and the change of all the bitmaps blurs : Scene parsing : 21s / Geometry : 11s / UHD Cache Precomp : 8s / Rendering : 12m 30s / Denoising 14s = total: 13 min 27 sec
I deactivated the denoising (to me 6% noise is fine and it add a patina I like as long as it's locked noise).
Scene parsing : 21s / Geometry : 12s / UHD Cache Precomp : 9s / Rendering : 13m 00s / Denoising 0s(obviously) = total: 13 min 44 sec [I'm sure it's because it's a 1 run not a multiple images median]
Scene parsing : 27s / Geometry : 12s / UHD Cache Precomp : 9s / Rendering : 12m 40s = total: 13 min 29 sec [Okay, that's strange and not so stable]
I killed some unused process on my computer and relaunched a new run and then : it's magic !
Scene parsing : 24s / Geometry : 17s / UHD Cache Precomp : 6s / Rendering : 9m 54s = total: 10 min 43 sec
What about 4K ?
Scene parsing : 24s / Geometry : 23s / UHD Cache Precomp : 7s / Rendering : 56m 40s = total: 57 min 35 sec > yes! almost 11 minutes saved. May we get more ?
{for the record, Saturday I had these values : Scene parsing : 33s / Geometry : 20s / UHD Cache Precomp : 8s / Rendering : 1h 5m 14s / Denoising 1m 49s = total: 1h 8 min 5 sec}
EDIT: I did a run at 8K during the night and I'm impressed !
Scene parsing : 25s / Geometry : 26s / UHD Cache Precomp : 7s / Rendering : 3h 36m 30s = total: 3h 37 min 28 sec > the last time I did a try at 8k it didn't finished within 10 hours.
The 2 next improvement possibilities I'm asking myself on are :
- the image filter parameters (which type ? My width is at 1.5px and my highlight clamping is at 0, what will append if I change them? And if I check the "Use high quality filtering" ?)
- and the type of bitmaps (should I use the standard one or the corona one as I read this in an other forum on a previous old topic? Can I mix them ?).
I saved a small HDRI, changed the blur value as you mentioned and I ran a test in 720p.
Before : Scene parsing : 22s / Geometry : 7s / UHD Cache Precomp : 9s / Rendering : 13m 27s / Denoising 15s = total: 14 min 22 sec
After : Scene parsing : 25s / Geometry : 10s / UHD Cache Precomp : 9s / Rendering : 13m 2s / Denoising 14s = total: 14 min 02 sec
In a previous step, I unchecked unused maps in the materials. Before that I was at 13 min 10 in the same resolution.
After undo that and the change of all the bitmaps blurs : Scene parsing : 21s / Geometry : 11s / UHD Cache Precomp : 8s / Rendering : 12m 30s / Denoising 14s = total: 13 min 27 sec
I deactivated the denoising (to me 6% noise is fine and it add a patina I like as long as it's locked noise).
Scene parsing : 21s / Geometry : 12s / UHD Cache Precomp : 9s / Rendering : 13m 00s / Denoising 0s(obviously) = total: 13 min 44 sec [I'm sure it's because it's a 1 run not a multiple images median]
Scene parsing : 27s / Geometry : 12s / UHD Cache Precomp : 9s / Rendering : 12m 40s = total: 13 min 29 sec [Okay, that's strange and not so stable]
I killed some unused process on my computer and relaunched a new run and then : it's magic !
Scene parsing : 24s / Geometry : 17s / UHD Cache Precomp : 6s / Rendering : 9m 54s = total: 10 min 43 sec
What about 4K ?
Scene parsing : 24s / Geometry : 23s / UHD Cache Precomp : 7s / Rendering : 56m 40s = total: 57 min 35 sec > yes! almost 11 minutes saved. May we get more ?
{for the record, Saturday I had these values : Scene parsing : 33s / Geometry : 20s / UHD Cache Precomp : 8s / Rendering : 1h 5m 14s / Denoising 1m 49s = total: 1h 8 min 5 sec}
EDIT: I did a run at 8K during the night and I'm impressed !
Scene parsing : 25s / Geometry : 26s / UHD Cache Precomp : 7s / Rendering : 3h 36m 30s = total: 3h 37 min 28 sec > the last time I did a try at 8k it didn't finished within 10 hours.
The 2 next improvement possibilities I'm asking myself on are :
- the image filter parameters (which type ? My width is at 1.5px and my highlight clamping is at 0, what will append if I change them? And if I check the "Use high quality filtering" ?)
- and the type of bitmaps (should I use the standard one or the corona one as I read this in an other forum on a previous old topic? Can I mix them ?).