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Messages - XLS88

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Hello, I confirm. Corona multi-layer material does not work with rayswitch. Moreover, the corona rayswitch material works faster than the rayswitch map. Here are examples with the map and material separately. As the example shows, the number of rays is greater on the rayswitch material than on the map.


Please consider the possibility of working with rayswitch mtl together with corona layered in the following render versions

2
Pokoy and Jrby.:
Thanks for the reply, Yes indeed color correct resolved the issue using bump converter. And with the separation inside the geometry using Legacy Behavior. Thank you very much for your clarifications.

3
Hello, I have a question about two maps.
1)If I need to make a diffuse map of reflection and gloss, I have no problem using corona color correct map. But when I try to change the same map bump, the effect does NOT occur. However, if you take the standard map ds max color correction, the bump changes without problems.
2)When using corona round edges and attached geometry, the map shows its effect not only on the faces that are at an angle, but also on the faces BETWEEN the attached objects. I am attaching a screenshot. How do I make it so that the effect is ONLY on the corners at the edges (with the attached object). An example of a box and a second box attached to it

Thanks in advance for your reply.

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