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Messages - Jonathan.b

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[Max] I need help! / Re: Blue Cheese Shader
« on: 2019-06-09, 15:12:04 »
You're welcome! Hope it makes sense, if not, just ask.

The flat cut surface is a quick and dirty solution, to look good from all angles it would need a blurred transition. I didn't want to make the file more complex but it could probably be easily done with data channel and/or a vertex map. But if you're going to use a scanned mesh it's probably not important in your case.
yes I rely on the scan to give me the details :)

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[Max] I need help! / Re: Blue Cheese Shader
« on: 2019-06-08, 11:58:29 »
Pokoy !

Thank you so much man !

I'll try that tomorrow, sound realy good and thanks for all the explainations ! I work on 2016 but I see you already export the scene from 2015 !

Can't wait to work on it !

3
[Max] I need help! / Re: Motion Blur in Nuke
« on: 2019-06-08, 11:56:35 »
Thank you :)

I've try the research on the forum but nothing close to my probem. I'll let you know !

4
[Max] I need help! / Re: Motion Blur in Nuke
« on: 2019-06-06, 23:07:14 »
Thank you !

yes i already whatch it, I'll play with the multiplier that's a good idea. Thanks !

5
[Max] I need help! / Re: Blue Cheese Shader
« on: 2019-06-06, 11:11:52 »
yes 1080p

Actualy some of the blue cheese are not so strong ! some are preaty good in fact, but other are .... strong ... even for me, a french guy.

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[Max] I need help! / Re: Blue Cheese Shader
« on: 2019-06-05, 23:53:48 »
Pokoy YOU ROCK IT !

That's great ! Exaclty what I'm looking for, I'll change the flake and that's it. I'll use the scan cause it's easy and I'll be sure to have the exact details I need.

Seriously ! thanks and congrats ! It's realy nice

Can't wait to enter the scene.

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[Max] I need help! / Re: Blue Cheese Shader
« on: 2019-06-05, 18:54:11 »
Thanks guy's , I edited my first message to answer you an complete my demande

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[Max] I need help! / Blue Cheese Shader
« on: 2019-06-05, 18:05:00 »
Dear all,

Did you ever make a Blue Cheese shader like this? Do you have any idea how to do it ?
I'll scan the cheese and use it in 3dsmax




Kind regards and thank for your help

9
[Max] I need help! / Motion Blur in Nuke
« on: 2019-06-05, 17:55:25 »
Dear all,

I have issues to create motion blur in nuke using render from Corona.

I render the velocitypass, put it in a VectorBlur node in nuke but the motion blur is wrong.
I use a shuffle copy berfore the VectorBlur , the shuffle is set like this :  Red channel from VelocityPass is U, Green is V

Do you have any process to make it properly ?

Kind regards !

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