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Messages - Pekkizz

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Great! I used the  displacer in "deformers" at it was perfect!



Now I have a new little problem.. I made boolean object and cropped the part of hill we work on. But now I have there a huge texture that is overlapping the cropped object. You know the part of the hill I deleted. It is naturally invisible but it slows down this object ( am I going to export it to webpage in the end).

How could I "bake" the texture to a new material & texture that has not the ex-boolean parts on it?

Yours,
Pekka

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[C4D] I need help! / How to bake the displacement object?
« on: 2019-06-04, 11:47:51 »
Hi! I have a ski-hill made out of black&white image by making a displacement map with corona material.



Now I need to bake it, so I can further develope it. Like boolean and smoothing..
How to bake the displacement object?

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