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[C4D] I need help! / Re: How to bake the displacement object?
« on: 2019-06-05, 11:46:51 »
Great! I used the displacer in "deformers" at it was perfect!

Now I have a new little problem.. I made boolean object and cropped the part of hill we work on. But now I have there a huge texture that is overlapping the cropped object. You know the part of the hill I deleted. It is naturally invisible but it slows down this object ( am I going to export it to webpage in the end).
How could I "bake" the texture to a new material & texture that has not the ex-boolean parts on it?
Yours,
Pekka

Now I have a new little problem.. I made boolean object and cropped the part of hill we work on. But now I have there a huge texture that is overlapping the cropped object. You know the part of the hill I deleted. It is naturally invisible but it slows down this object ( am I going to export it to webpage in the end).
How could I "bake" the texture to a new material & texture that has not the ex-boolean parts on it?
Yours,
Pekka