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Messages - dj_buckley

Pages: [1] 2 3 ... 71
1
Interface feels very sluggish on the official 13 release with IR running.  Feels like when 12 was first released.

2
I think it looks relatively natural.  There are things that need work for sure but it's getting there

3
What would I do? I'd rotate the sun 180 degrees so that facade is illuminated and the sunlight penetrates the interiors adding more depth and visual interest to that facade as a whole.  In terms of the contrast, it looks pretty natural to me, but you can always render a mask for the stucco and lift the shadows on just the stucco in post

4
[Max] I need help! / Re: Odd Shading
« on: 2025-06-04, 21:52:30 »
Turns out it was a smoothing issue.  Import export didn't do anything.  Adding a turbosmooth did.  Weird because it looked fine to me in the viewport.  Lesson learnt

5
[Max] I need help! / Re: Odd Shading
« on: 2025-06-02, 14:02:56 »
Which format? Or does it not matter?

6
[Max] I need help! / Odd Shading
« on: 2025-06-02, 12:36:16 »
Anyone know what this odd stepped shading is that I'm getting on these umbrellas, i appreciate there would be some element of stepping due to the shape of the umbrella, but it should be smoother than this right?

7
[Max] I need help! / Re: Corona Slicer
« on: 2025-05-28, 14:57:36 »
My suggestion would be to contact the support team at https://support.chaos.com/hc/en-us/requests/new with your requirements. You would be connected with a Phoenix expert who could help you with the optimal Phoenix setup.

Also the slicer request has stemmed from long discussions with the Phoenix people over on the dedicate Phoenix Chaos Forums.

And for what it's worth, this functionality is useful for more than just pools.

8
[Max] I need help! / Re: Corona Slicer
« on: 2025-05-28, 11:46:29 »
Every single custom shape pool in the videos here from the Phoenix guy require the VRay Clipper https://www.youtube.com/@zdravkopavlov/videos

The key to the ocean mesh is the control over it's initial fill/height which is needed for a pool

9
[Max] I need help! / Re: Corona Slicer
« on: 2025-05-28, 10:29:26 »
It's a critical feature to have for anyone doing swimming pool sims that want to do them efficiently :)

Especially when we're basically forced to pay for Phoenix now, it would be good if the tools in the host software enabled us to do what the Phoenix tutorials tell us to do.

10
[Max] I need help! / Re: Corona Slicer
« on: 2025-05-27, 17:11:55 »
Did this functionality ever get added?  I'm a bit out of the loop as I've not worked on a similar project since.

11
[Max] I need help! / Re: Dull sky
« on: 2025-05-25, 20:22:39 »
You can plug Corona sky through colour correct and to the direct visibility override, then colour correct it to your heart's content.

But now your clouds are pink :)  Known issue, unless it's been fixed and i've missed the update https://forum.corona-renderer.com/index.php?topic=41911.0

12
Gallery / Re: SILVERWOOD KITCHEN INTERIOR
« on: 2025-05-20, 23:43:40 »
Personally I'd lose the woman, she (and the red) is a huge distraction and her scale feels off

13
[Max] General Discussion / Re: ForestPack Masking
« on: 2025-04-15, 22:11:17 »
Am I missing something here?  What's wrong with selecting the Forest Object > Right Click > Select Forest Custom Object

14
Figured it out if anyone else struggles.

On both nodes the network connection was set to Public rather than Private.

So why was I able to connect to one of the nodes but not the other.

When first launching DR Server you get a popup similar to the attached.

On the node that the master did find, I'd ticked both boxes, so even though the network was set to Public it was still able to connect.

On the node that the master couldn't find.  I'd only ticked 'Private' and as the network on that node was set to Public, it wouldn't work.

Making sure everything was set to Private on nodes and master solved the problem.

15
It's a firewall issue.  Turning firewall off and everything connected instantly.  The problem node is much older than the rest.

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