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[Max] I need help! / Re: Corona Light bakes Black Textures (Texture Baking)
« on: 2019-05-31, 16:52:37 »It's hard to tell what's wrong without knowing your setup.
It was a simple setup. I made a small room. Placed a cube. Textured the room and cube with Corona Materials. Setup lighting with Corona Light material. Every other setting at default. (File is in my Office workstation so couldn't upload screenshots :()
When I rendered, the quality was good. I wanted to export the lighting to Unity which is what I have trouble with. I made UV maps and unwrapped the models. But when I bake, Corona_light produces a Black Texture.