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Messages - Vlad Vernica

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1
[Max] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-04-12, 14:03:18 »
Did all steps. Seems to be working. The on and off button helped!

2
[Max] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-04-12, 11:29:33 »
Does anyone have a problem running Chaos Cosmos Browser?

I have never used it until now when the latest daily build installed all the chaos stuff.
First, run it worked to import some basic stuff. However, when I reopened the chaos browser the process appears and disappears shortly. The antivirus/firewall was disabled. Retried a few times nothing changed.

Uninstall Chaos Browser, reinstall Chaos Browser. Start the chaos browser from 3ds Max/corona interface and it opened the first time then it stopped working again.

???

3
[C4D] Feature Requests / Re: VDB
« on: 2020-04-03, 10:03:19 »
Yes. Maybe a daily build can have it soon? :)

4
Gallery / Re: Dusty
« on: 2019-10-29, 13:08:20 »
Original render with Corona

5
Gallery / Dusty
« on: 2019-10-29, 13:06:16 »
The second image of a mini-series I’m working on. Composition study first priority. More Bladerunner as reference this time.
In the comments, I will put the original render in Corona 3dsMax.
Critiques and comments are always welcomed!
 
If you would like to support me just hit like on my FB page.
https://www.facebook.com/VladVernica.renderings/


6
Gallery / Aerial Airport Render
« on: 2019-10-10, 12:35:58 »
Fresh new image for academic purposes. I decided to remake an older project to see how it ends on a new vision. It seems that every time there is more to learn.
A small airport upgrade for a new facade and function.
Original design by Lunden Architecture.

www.vladvernica.com

I wanted to test corona on a large scale to see what issues may appear.
Besides the noise from ies lights never goes away (maybe I should just replace them with vray cone lights), Corona worked wonderfully.
No errors on renders or crashes. Autosave always worked.  O denoising has been some issues due to high ram usage.
The latest build really improved the rendering preparing and ram usage.

Specs.
Corona 5 daily build
Rendered 7000x7000
10mis/pass 200 passes  Threadripper 2950x and about 80gb of RAM with light-mix
200 lights approx

Image quality reduced to fit 15mb limit

7
[Max] Bug Reporting / DR - RAM memory limits
« on: 2019-09-07, 13:10:32 »
My main PC has 128GB of RAM and the rendering slave has 64GB of RAM.
On the slave, I have set up paging file on an SSD to compensate the 64GB RAM "handicap".
However, when going over 64gb corona notifies me as it should. And the final CXR file is "corrupted" for missing passes.

Is there a way to make it work using paging file?

I know it is not a bug but I need to know for sure if I should stop making 64GB slaves.
Thanks in advance.

8
My first post here, be gentle :)

I am working on a remake of an older project I did for a client.
It is a renovation of a small airport in Finland.

Since this is a real location I used google maps as much as possible.
As for the enviroment I decided to make whatever I like.
Usually, my workflow involves heavy postprocessing in photoshop. But, for this exercise, I decided to get as much as possible from 3ds Max and Corona,

There is a lot to be detailed regarding the vegetation and textures.
Props and planes will be added too.
Lights also missing.

Q: I want to have the effect of this cloud with a focus on the main building.
For this, I have just added some planes with cloud opacity texture and multiplied them around.
Scene has one enviromend hdri and a corona sun.
However, it seems that the render is veeery slow with the clods. Is any other way to make this atmosphere?

Image size: 7000x7000 pixels
Time: 20 passes in about 3h (final render will be around 70passes)
Specs: TR2950x and about 45GB of ram so far
Soft: 3DsMax 2018, Corona 4.1, ItooForestPack

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