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[Max] Daily Builds / Re: Corona Slicer Material playground!
« on: 2022-01-05, 11:54:57 »
rowmanns That is great, thank you.
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daily build corrupts the scene after an interactive of a heavy scene or an scene with lots of forest objects, gives an error when saving.
Why do you need so many? araficial lithing could be faked around in most of the cases...
Btw the scene does not look like it requeres so many lights may be you have some light mtl with emission turned on?
...I know 3dsmax batch tool can toggle stuff like this easily with couple of check boxes, but I don't know the compatibility with your renderfarm.