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Messages - goose1982

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1
Gallery / Re: Interior Renderings
« on: 2015-02-10, 09:56:03 »
hi, thanks for your feedback, glad you like them!

The people are simply integrated after the rendering with Photoshop, the shadows on the floor are painted in Photoshop.

we first did the interior rendering and afterwards we did the fotoshooting with the people...so we had the chance to match the light from the real people to the rendering..

the wood floor textures where scannend with an giant scanner to match exactly the original product..
best regards

Michael




2
Gallery / Interior Renderings
« on: 2015-02-09, 15:56:29 »
Hi everyone,

here you see a couple of renderings i did the past last weeks, hope you like it.

Best regards, Michael

My new webshop with high resolution wood Boards textures

http://virtuellefotografie.myshopify.com/

my Website:

www.3dmacher.com

facebook:

https://www.facebook.com/pages/3Dmacher/264117680297373?fref=ts






















3
[Max] Resolved Bugs / wxWidgets Debug Alert
« on: 2014-04-17, 08:40:08 »
Hi Keymaster,

last night i got this error message. I used 3dsmax 2013, distributed rendering was activated. i pressed the No Button and the renderings continiued... Just wanted to let you know that.


4
[Max] Resolved Bugs / Re: Refraction Exit Color Problem
« on: 2014-02-11, 07:38:03 »
Thank you very much for the tipp with the absorption!! the max ray depth was set to 25

5
[Max] Resolved Bugs / Refraction Exit Color Problem
« on: 2014-02-04, 09:51:20 »
Hi,

today i found out a little problem with an old scene i did. i tried to rerender it with the current build and it seams that there are some "refraction exit color" problems on the edge of the glass. had someone similar issues? Thanks for your help and best regards

Michael



6
Gallery / Re: Michaels Gallery
« on: 2014-01-22, 14:44:25 »
Sorry for the late reply, the issues with the dual xeon are fixed now with the latest builds...

here are some renderings  i did for my  wood panel textures collection...















7
[Max] Resolved Bugs / Re: Random Geometry Rendering Problem
« on: 2013-12-03, 15:58:30 »
i could reproduce this kind of error.

starting up max, loading the scene and hit enter, quit the render job a couple of times and the strange thinks started to happen. then i closed 3dsmax, reload the scene and it works again.

how it should look like



and here the error image



it happens total randomly.....

8
[Max] Resolved Bugs / Re: Random Geometry Rendering Problem
« on: 2013-12-03, 14:53:43 »
i have send you the dropbox link, the filename is toskana21.max

best regards

9
[Max] Resolved Bugs / Re: Random Geometry Rendering Problem
« on: 2013-12-03, 08:05:20 »
i did a "convert to poly" to the whole scene, and now it seems to fix the problem!!

i am using the build from the 2013-09-16 from the daily builds section.

thanks for your help!!

10
[Max] Resolved Bugs / Random Geometry Rendering Problem
« on: 2013-12-02, 17:13:33 »
Hi,
i have a little Problem with one of my scenes right now, never had that before. When i start to render the scene, random geomtry problems appear, like the half of a table is missing, or a cut in in a furniture appears, or geomtry totally disappear.

The funny thing is that this only appears on my Dual Xeon E5- 2687W, on my I7 Workstations it renders the way it should be.

maybe some of you had similar problems and found a solution for that.

best regards, Michael

11
Gallery / Re: Parisian apartment
« on: 2013-09-23, 12:47:40 »
i always love your great rendering, you are one of few artist that can sell a project 100% on an emotional base, really love that.
i tryed to catch up with you on the event in vienna a couple of weeks ago, but sadly i was not possible for me to visit it., but maybe the next time ;-)
best regards from vienna

12
News / Re: Interactive rendering early prototype
« on: 2013-09-18, 15:49:30 »
this looks really fantastic!!

13
Gallery / Re: render
« on: 2013-09-17, 17:26:13 »
really well done, love the moods of the shots!

14
Gallery / Re: Michaels Gallery
« on: 2013-09-17, 14:01:08 »
corona really brings the fun back to rendering, here i did a small metal shader test between regular projects ;-)




15
Gallery / Re: Michaels Gallery
« on: 2013-09-16, 11:42:16 »
ahhh ok, thanks for your explanation!

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