Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gandolf

Pages: [1]
1
[Max] Resolved Feature Requests / Re: Tyflow Motionblur
« on: 2020-04-14, 08:39:48 »
Got the exact same problem here with Corona 6 Daily Build.

2
[C4D] General Discussion / Re: Noise level - little request
« on: 2020-03-11, 19:57:38 »
I know this is old but i just searched for a solution for the exact same problem. Setting the adaptivity recalc to 1 instead of 5 actually saves me over a minute per frame.

noise lilit of 10%
With 5 passes: ~4:40min terminates at roughly 7.2%*
With 1 Passes: ~3:20min terminates at roughly 9.6%*

*based on an average of 3 renderings per setting.

I have no idea about the process behind it but for me it looks like it could be worth to atleast think about a way to make the whole noise update more frequent.
Right now im rendering a simulation with over 1200 frames. Changing this setting saves me over a day.

Cheers, thank you Render Legion for Corona!

3
[Max] Daily Builds / Re: Caustics playground!
« on: 2019-04-28, 14:03:04 »
The new Caustics are just pure gold, very well done Dev`s!

4
[Max] Bug Reporting / Re: Phoenix Fd foam
« on: 2019-03-25, 21:29:39 »
Will foam support be implemented any soon or should i start to look for a workaround?

5
Since Corona now almost completely supports Phoenix FD, deep EXR output is by far my number one feature i want from Vray.

6
I did a lot of testing today with all kinds of scenes, simple, complex, with and without plugins, long single frame renderings, lots of short ones, animations, trying to reproduce the error, but it seems to work stable now. I have absolutely no clue why it does work. The only thing i changed between the last crash and now, was deleting all the log files (corona, DR, Backburner, 3dsmax) so i have fresh and clean ones to send you, nothing else.

For me im ok with it because it now seems to be working and due to the fact that i did not encounter a crash since i cleared all the logs, it would not make sense to send it, right?

If the case happens and it will crash again, i will pack the logs and upload them right away. If there will be no more crash, i just wait until my 45 Days are over and then (99% sure) i will subscribe to the fairSaaS.

I greatly thank you for the fast support and apologize if i wasted your time with a (so far) self fixed bug and my moderate english skills.

Regards Gandolf

7
Hello TomG. Thanks for your help.
I cleared all the logs and desperately trying to crash it again... but it wont. Its always the same, you run into a problem, try everything to fix it, when nothing helps you start a new thread in a forum and right after that it just works. I will let it render over night (2500 frames) and see tomorrow if it was successfull or not.

I will let you know if it worked or not. 

PS: NVIDIA Denoiser was disabled.

8
Hello Corona Team and Members. First of all, im stunned by corona, how fast it is and how easy one can create beautiful renders with it. Im Coming from Vray and since i have a lot of CPU`s to render on, i wanted to migrate to another CPU renderer but a faster one and more affordable, so yesterday i started my 45 Day trial and i love it.

Now my problem: I have two rendernodes, 48 and 72 threads. When i render using Coronas built in DR Server, it renders fine for about 10 to 20 minutes and then crashes max. It looks like its freezing max, saves the rendered image just fine (rendernode says "Ready for new connection") and then 3ds max closes with a "report to autodesk" window. On the rendernode is no error in the log.

What i know:
-Backburner seems to work fine, i use it daily with Vray and i can also render with itself without problems.
-On all machines is the exact same Backburner Version installed.
-There are no artifacts or error in the rendered images (missing textures etc).
-It does not crash if i render on local PC`s (on my workstation or the nodes itself).

What i tried:
-Playing around with the Settings "Synchronization Interval" and "Max Pixels to transfer at once"
-Reinstalling Corona
-Using the rendernode as "workstation" and my actual workstation as "Node", same result.

My PC specs:
Workstation
-Windows 7 pro 64bit
-i7-3930k @3.8ghz
-32gb RAM
-3ds Max 2018
-Corona 3
-Backburner 2018

Rendernode
-Windows 7 pro 64bit
-2*Xeon e5-2670v3
-64gb RAM
-3ds Max 2018
-Corona 3
-Backburner 2018

My second rendernode has the exact same specs but a different CPU: 2*Xeon e5-2696v3

One of the main reasons i want Corona as my new Render engine, is its similar DR workflow i learned to love from Vray. If this feature works fine, you`ve sold me.

Its a really weird behavior since it crashes for no reason, obviously there must be a reason, it just dosent feel like there is one. I dont see CPU`s overheating, i dont see ram overflow, no plugins are used, no errors in the log.

Thanks in advance!

Pages: [1]