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Messages - yesharvaishnav

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[Max] I need help! / Re: Bump on glass bottle
« on: 2019-03-02, 11:38:10 »
woww, that worked, thanks a lot, but corona guys must resolve this issue of multisub, if you notice, even if you remove bump, as soon as you use multi sub, it cuts the refraction, so thats a bug in corona.

but your trick worked, thank you so much sir.

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[Max] I need help! / Re: Bump on glass bottle
« on: 2019-03-02, 11:05:41 »
what I mean is, just using bump with single material wont help, it will create double bump, how to achive the result just on front surface of glass

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[Max] I need help! / Re: Bump on glass bottle
« on: 2019-03-02, 11:04:41 »
Ya but here is the issue, if i dont use multisub yhou will get double Bump map, it will be on both side of bottle surface, i just want bump on outer surface, makes sense ?

i have attached what you did, but i get double bump

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[Max] I need help! / Re: Bump on glass bottle
« on: 2019-03-02, 08:21:20 »
here is the test scene,

as you see you can see distinct banding of polygon where i have selected for material id. i just need bump on front surface of the cylinder, if i dont use multisub then the bump is repeated twice, i mean on front and back surface of this cylinder.

please help

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[Max] I need help! / Bump on glass bottle
« on: 2019-03-02, 06:28:14 »
i have issue with bump map on glass bottle.

here is what I did, i selected outer polygons of bottle and gave material ID 1 and rest of the polygons material id 2. and created 3ds max multisub material in which mat id 1 has corona glass material with bump and on mat 2 , i have the same glass material but without bump but i see issue in refraction when i render it, please help.

6
[Max] I need help! / Beverage Bottle Photoshop Retouching
« on: 2019-02-24, 12:57:27 »
Hello,

I recently saw this video tutorial regarding photography of Beverage bottles,

here is the link :
list=PLM1cVRkXPfE3rcINcoLGW6D6oERaBz-1a

My question is , has anyone got any video tutorial similar to this but for 3d rendering ? i mean rendering different sets of beauty pass for different lighting conditions and then compositing just like this in photoshop ? but for render and not for photography, does anyone has any tutorial pointing to that, please advice.

Regards
Rajiv

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[Max] I need help! / Disable shadow of Corona Light
« on: 2019-02-20, 04:41:20 »
hi there,

I am trying to do a studio setup, with one light on left of product, one light on right of product, and one light on top to get soft ground shadows, but 3 lights are casting 3 shadows, I just want shadows from top light, i don't see any option to disable shadow casting of the light, i just want shadow from the top light, how can i do that ? vray has the option to disable casting of shadow in the light.

Please help.

8
this is what I achieved with displacement.

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Please try giving bump on the map I sent, it's not working don't know why

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ok this is what I have achieved so far, please let me know how to improve the quality of displacement and reflection so that it looks super realistic

AM using 3ds max + corona 3 Hotfix 1

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ok i will post the render and settings

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what does bad way mean  ? i use hi-res black and white image for logo i wish to emboss, i gave 99 to bump but its not showing much of a bump, and displacment too not working proper, i am requesting proper work flow if you guys can help me.

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No , i tried both bump and displacement, not working as intended.

14
hi

i have attached a render in which you see on left is lovely gold embossed foil and on right its sort of plastic embossed text, how to achieve such result ? can some one please expalin the workflow.

Yesha

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