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Messages - JasonArcher

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1
Hmmm. I missed that one... It was on, and seems to have been the culprit.

2
Not a known issue (otherwise a lot of people would be reporting it) - yes please, provide the minidump. One thought though, you mention "within a few seconds" which sounds to me like "just long enough for GPU denoising to kick in". Does the crash happen if Denoise During Rendering is disabled?

Just uploaded a zip file of the dump data. I hope it helps!

I checked the denoising and found that it was set to "none" when the crashes occurred.

3
I've found in RC5 that interactive rendering crashes 3DS Max within a matter of seconds. The complexity of the scene doesn't seem to matter -- I've tried it on a very large scene and on a scene where there is only a sphere with default textures and a single Corona light. Unfortunately, the result is the same. Is this a known issue in this release candidate or something new?


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