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Messages - edub

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1
[C4D] General Discussion / Re: Chaos Cloud for Corona
« on: 2025-06-17, 23:26:31 »
Fantastic - Thanks again Tom

2
Thanks Tom!  I actually was unaware that I could render the panoramas in Corona...  so that's what I'm doing now.  First time for everything, LOL.  Chaos Cloud Virtual Tour works perfectly...  Am I understanding correctly that I only need to purchase credits if I want to render on the Cloud, and that the Collaboration part (including the Virtual Tour) is free?

3
[C4D] General Discussion / Re: Chaos Cloud for Corona
« on: 2025-06-17, 03:44:09 »
What's the latest on Chaos Cloud?  I don't remember hearing much about that, but only just came across it because I'm researching ways to host 360 pano tour.  ( I aslo made a separate post in this regards).

4
As I tried to describe in the subject, I wish to use Vantage link from within Corona for C4D to generate 360 panoramas for use in a virtual tour, to share with client. 
I'm having a hard time dissecting the information on the internet if this is possible, so would appreciate feedback from developers, or users in this regard. 
I also need to share the panoramas (preferably in a packaged interface), and hope that Chaos Cloud can offer this functionality, but again, am struggling to find specific info in this regard, as Cloud seems mainly focused on Cloud rendering service.  Am I misunderstanding the capabilities?

Thanks in advance!

6
[C4D] General Discussion / Re: OSL parallax
« on: 2025-04-30, 04:18:46 »
this sounds amazing Stefan!. 

In other news, I see that the new Chaos Vantage 2, update 8 now supports Parallax shaders.... To CoronaC4D team: will this also work in C4D?

7
I've already posted this over on the chaos Vantage site, but not sure how much traction that site gets, and figured I'd post here, since it's C4D specific.  Apologies in advance for cross-posting, but I feel like it's a critical issue (at least for me!)

https://forums.chaos.com/forum/chaos-vantage/chaos-vantage-issues/1231241-exposure-nd-environment-settings-revert-when-changing-the-camera

I'm using C4D + Corona 13 daily (Mar 5 2025), and updated Vantage to latest 7.2.1 I have never really tested it before, but running into a huge roadblock right off the bat:

- I have a simple scene with 2 objects, a camera, Corona Sun and Sky.
- I start livelink
- Exposure is blown out - no biggie: I change the exposure from "None" to "Physical" - all good!.
- I move the sun inside C4D - the location updates in Vantage... great!
- I move the viewport camera in C4D... Exposure in vantage now reverts to "None", and it's blown out again. WHY!?

Another example:
- I switch the Environment Mode from "Physical Sky" to "Solid Color"
- any camera move in C4D now reverts the Env Mode... WHY?

I don't understand how I can even get started using this.

8
I wanted to continue this thread with additional observations (not sure if they need to be reported as bugs):

- when exporting from C4D file that has 3D people assets from the Cosmos Browser, the UVs are messed up once inside Vantage...  but if the same assets are imported from within Vantage, from the Cosmos Browser, then the the UV's are fine.  Just wondering if this is a known issue, and why this might be happening, since the assets should be the same (coming from Cosmos).

I also have some decals created in Corona, but when exported the materials are not correct.  I see in the documentation that the decals are supported, but do they need to be created inside Vantage?  If so, how can I use my Corona material that was set up inside C4D?  I'm looking at the material lister, and can't even find the material, because the names have all been changed to random alphanumeric values that don't make sense.  What's the best workflow for decals?

Another issue with the materials, in addition to the naming mentioned above - I also see many material previews that have a 50/50 (vertical line separation) showing 2 different materials - I'm not sure what this is supposed to indicate, and I'm having a hard time verifying if it's applied somewhere in the scene.  I'm guessing it could be a material that is applied to a polygon selection?

9
ok, resolved.

I think my unzip app (Unarchiver) must have corrupted the .exe file, and it wasn't recognized.  I have re-downloaded, and used 7-zip to unpack, and works file.  I've also un-installed Unarchiver, LOL

10
I have two PCs, and am trying to install the latest Corona update on the machine that has win10.  I get a blue error message pop up saying "This app can't run on your PC.  To find a version for your PC, check with the software publisher).
I have tried both with and without admin privileges.
I installed successfully on the PC that has windows11 a few days ago...  but this one has me stumped.
I have all required Windows updates installed.

11
so...  just to confirm all textures must be UV mapped - no cubic mapping support?2

12
Thanks Tom - I have updated to the "update 1" version (I thought that's what I had with the Hotfix1...  my bad, although that's confusing naming, LOL).
I see there's a new Vantage Menu within the Corona dropdown. 
It is working for me now!

but I got these warnings in the console - doesn't seem critical though:

Quote
10:42:19.745 [ERR] Cosmos RPC AsyncWaitForImport response error #2: Stream removed
10:42:19.746 [Wrn] warning: Cosmos RPC channel closed. Retrying connection...
10:42:29.839 [Wrn] warning: Cosmos thread can't establish connection to service. Retrying...
10:42:39.897 [Wrn] warning: Cosmos thread can't establish connection to service. Retrying...
10:42:49.953 [Wrn] warning: Cosmos thread can't establish connection to service. Retrying...
10:43:00.015 [Wrn] warning: Cosmos thread can't establish connection to service. Retrying...
10:44:24.301 [Wrn] Warning: Disabled RTXDI resampling because it's not supported on multi-GPU setups.
10:44:25.453 [Wrn] Warning: Disabled RTXDI resampling because it's not supported on multi-GPU setups


13
First of all - excited that I might finally (hopefully!) be able to use Corona+Vantage on a project!.
just bought a month of vantage, for testing purposes, but my deadline will be almost immediately after that so I am already behind the curve.
here are some questions, and things I noticed already - please help me out with understanding how to improve my file setup, or what else.

I am using Corona 12(hotfix1), and C4D 2024.5.1 Windows 11 Pro, AMD 2990WX, 64.0 GB RAM, (2x) 2070 RTX

Right out of the box I open a file I want to test. 

- "Open Scene in Vantage"...  crash after about 75% through.
- Export to "Corona VRScene"...  crash after 75%

The scene is not really that complex (relative to my usual Corona projects)...  What are the limitations of what is supported in "Open Scene.." and "Export to VRscene", if any?...  not sure if I need to trouble shoot any particular objects, plugins?

Is there a limit on filesize?, or any other limitations?  where can I see the documentation in this regard?

Can someone point me in the direction for some best practice guidelines, or youtube videos that show a successfully working setup?

Never fun to have a total fail as your first experience





14
+1 vantage

15
[C4D] Bug Reporting / can't check denoiser in VFB...
« on: 2023-11-04, 02:04:23 »
I used to be able to check (or uncheck) the denoiser in the VFB when doing interactive renderings...  or am I wrong?  It doesn't work for me anymore.  Cinema4D 2023.2.2/ Corona 10, hotfix1

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