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[C4D] Previews (Daily Builds) / Re: daily v14 build ignores thread settings (uses 100% cpu despite IPR settings )
« on: 2025-08-29, 16:41:23 »
I did a couple more tests:
1 - Using 25% of the threads (-8) resulted the same 100% utilization on all threads ( some threds a bit reduced but very minimal. )
2 - Using 50% of the threads (-16) here was constant changing between 88% - 100%.
Note:
I did a test scene with just a cube and sky on it and it worked as expected reducing the utilization to 50-65%.
Second test with heavier scene it keeps at 100% no matter how many threads are set.
Did you try with a heavier scene?
1 - Using 25% of the threads (-8) resulted the same 100% utilization on all threads ( some threds a bit reduced but very minimal. )
2 - Using 50% of the threads (-16) here was constant changing between 88% - 100%.
Note:
I did a test scene with just a cube and sky on it and it worked as expected reducing the utilization to 50-65%.
Second test with heavier scene it keeps at 100% no matter how many threads are set.
Did you try with a heavier scene?