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[Max] Resolved Bugs / Re: Corona 5 Lightmix resets in the buffer when you rebuild after adding a new light
« on: 2019-11-24, 21:51:22 »This was an intentional decision in V5, however we are aware that some users are not happy about it. We are currently looking for the best solution to this situation.
Unfortunately there is no way to have this behavior back in V5. Can you check if saving LightMix presets and then re-loading them would help, at least partly?
Thanks for replying so quickly.
I have checked that saving the Light mix, then adding a light then regenerating the light mix and then reloading the saved light mix mostly works. If you have a sun in the scene it reloads at at 1.0 even if you had at a different value.
Although a work around how light mix worked previously was a thousand times better. It would be awesome if we could get it back to how it was - I'm not sure what the reason would be for having it the way it is in V5.