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Messages - KamilR

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[Max] I need help! / Re: Reflected caustics on building
« on: 2020-07-14, 17:46:46 »
It's Corona 5, 3DsMax 2019. I've uploaded the file :) I hope there will be some good news!

edit: filename - Successfully uploaded as 1594741487_caustics-scene.zip

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[Max] I need help! / Re: Reflected caustics on building
« on: 2020-07-14, 15:41:05 »
What do you mean excatly? To play with connected noise bump map? In render settings there is just "enable/disable".

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[Max] I need help! / Reflected caustics on building
« on: 2020-07-14, 14:59:35 »
Hi guys!
I have a problem with water caustics. As you can see in the attachment there is so much noise on the building facade, but on the L-shaped plane in front of the rendering, the water caustics are clearly visible - noisy, but at least it is possible to see caustics drawing. In the background, on building facade there are just white, big noise dots which are unacceptable in final render :(

Some informations about scene:
- sun&sky light
- default render settings
- basic water material + noise connected (bump) - screen in attachment
- bacic coronaMTL on building facade - correct abledo value

I have tried everything. Noise connected to bump, displacement, creating 3d noise with basic water material (no bump mapping) without any good result. The L-shaped plane in front of the image is just for test - will be deleted anyway.

Thanks for any suggestions!

4
[Max] General Discussion / Motion Blur
« on: 2019-01-23, 20:31:05 »
Hi!
I wonder how can I scatter few cars in the scene and get a motion blur on them. I tried CoronaScatter along spline and animate offset to move them without motion blur effect. There is the same problem with ForestPack, there is no visible motion blur. Does someone had a good solution for this? I really have a lot of cars to move :(

Thanks!

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