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Messages - GaminMadness

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1
Its actually not an issue from your side because your tool is fine its an issue from my side
Anyway thank you for clearing it up

2
Yea I now get the point why its happening for my Cinema 4D

3
I have uploaded the file
Its name is 1525320438_TWW-Corona.c4d


4
No I have no motion blur turned on its just simple camera movement and object movement

5
Haven't done that but I have watched a video from Corona where they say that you don't need to have UHD Cache saved for an animation in which objects are moving so just keep it as discard so which means Corona should be able to render animations having objects moving

Maybe I should try just the objects moving and not the camera

6
No I did not use zoom function I just moved the camera forward

7
Hello Guys!

I have used Corona a little bit to render interiors and I recently wanted to render animations where objects are moving as well as camera is zooming in and out
I used Animation(Flicker Free) in the Secondary UHD Cache menu and I render the whole animation in PNG sequence
But when I render it I see weird results for different frames


This is the render for frame 1 of the animation where you can see there are 2 doors/objects which are very close to each other



This is the render of frame 21 where the 2 doors/objects have been separated but it renders weirdly as if its not able to calculate where the objects are



Basically the animation is that the camera is zooming in while these 2 doors are getting separated from each other

Is this a bug or I am doing something wrong?

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