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Messages - jogr

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[Max] Resolved Bugs / Re: First test + opacity map problems
« on: 2013-06-17, 11:14:11 »
Try to isolate just a single leaf, and if its material renders incorrectly, upload the scene.

Super :) I will PM the scene.

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[Max] Resolved Bugs / Re: First test + opacity map problems
« on: 2013-06-14, 17:26:34 »
Impressive speed. Second test, interior rendering @ 5000 pixels with decent results after only 15 minutes, attached. However I had to turn off the Corona Sun. It created unwanted shadows in the ceiling and on the walls. Also textures are not good enough for this resolution and some of the bump maps are a bit crazy. Ignore it ;)

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[Max] Resolved Bugs / Re: First test + opacity map problems
« on: 2013-06-14, 15:37:00 »
So it's supposed to be working? Can't do that, it contains licensed models and textures.

EDIT
Same scene in V-Ray

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[Max] Resolved Bugs / First test + opacity map problems
« on: 2013-06-14, 15:28:20 »
First impression; pretty good :) Fast for unbiased, better or similar to Iray (NVIDIA) but without the annoying fireflies. I didn't see a single over bright pixel. Nice work! However I can't get the opacity map working (tree leaves). It works in the material editor but not in the render. Any ideas? Cheers.

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[Max] General Discussion / Re: exposure
« on: 2013-06-14, 13:09:18 »
That was fast :) Yes I found it and logged in again just to say nvm. Looks good, definitely fast for unbiased type of renderer. I can post the results if anyone is interested.

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[Max] General Discussion / exposure
« on: 2013-06-14, 12:40:27 »
Greetings all. I just downloaded Corona but can't find a way to control exposure. I converted a vray scene and materials look OK in the editor, but the render looks like a nuclear blast regardless what I do. Any tips?

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